public SetView ( System.Vector3 center, int roll, int pitch, int yaw, int zoom ) : void | ||
center | System.Vector3 | |
roll | int | |
pitch | int | |
yaw | int | |
zoom | int | |
return | void |
private void button1_Click(object sender, EventArgs e) { Rendering.frmPrimWorkshop pw = new Rendering.frmPrimWorkshop(instance, attachment.LocalID); pw.Show(); pw.SetView(new Vector3(0f, 0.5f, 0f), 0, 0, 90, -10); }
private void button1_Click(object sender, EventArgs e) { Rendering.frmPrimWorkshop pw = new Rendering.frmPrimWorkshop(instance, attachment.LocalID); pw.Show(); pw.SetView(new Vector3(0f, 0.5f, 0f), 0, 0, 90, -10); }