public static Smoothed1stOrder ( System.Vector3 curPos, System.Vector3 targetPos, float lastFrameTime ) : System.Vector3 | ||
curPos | System.Vector3 | |
targetPos | System.Vector3 | |
lastFrameTime | float | |
return | System.Vector3 |
public static Smoothed1stOrder ( System.Vector3 curPos, System.Vector3 targetPos, float lastFrameTime ) : System.Vector3 | ||
curPos | System.Vector3 | |
targetPos | System.Vector3 | |
lastFrameTime | float | |
return | System.Vector3 |