private static int ComputerUse(RackoMainGameClass game, int card) { int maxDiffs; maxDiffs = game.PlayerList.Count() + 2; int possNum = 0; int previousCard = 0; int prevPossNum = 0; game.SingleInfo !.MainHandList.ForEach(x => { possNum += maxDiffs; if (x.Value > prevPossNum && x.Value < possNum && x.WillKeep == false) { x.WillKeep = true; } prevPossNum = possNum; }); possNum = 0; prevPossNum = 0; int x = 0; foreach (var y in game.SingleInfo.MainHandList) { x++; possNum += maxDiffs; if (y.WillKeep == false && card >= possNum && card <= prevPossNum) { return(x); } if (y.WillKeep == false && previousCard > possNum && card <= possNum) { return(x); } prevPossNum = possNum; previousCard = y.Value; } return(0); }
public static int CardToPlay(RackoMainGameClass game, RackoVMData model) { return(ComputerUse(game, model.OtherPile !.GetCardInfo().Deck)); }
public static int PickUp(RackoMainGameClass game, RackoVMData model) { return(ComputerUse(game, model.Pile1.GetCardInfo().Deck)); }