Example #1
0
        private async void GameWin()
        {
            Sounds.PlaySoundOnce("win_gto.wav");
            Sounds.StopBackGround();
            Sounds.StopBossBackGround();
            BonusGeneratorTimer.Stop();
            ObstsGeneratorTimer.Stop();
            KeyTrackTimer.Stop();
            CollisionTimer.Stop();
            stars.StarTimer.Stop();

            foreach (Obstacle item in CurrentObsts)
            {
                item.ObstacleFiredAnimation();
                RemoveElementAfterAnimation(item.ObstToCanvas);
            }
            CurrentObsts.Clear();
            boss.StopFire = true;
            boss.CurrentBossAmmos.Clear();
            stars.AllStars.Clear();
            ship.CurrentAmmos.Clear();
            AnimationsRace.AnimationBossNoMore(boss);
            await Task.Run(() => Thread.Sleep(TimeSpan.FromSeconds(10)));

            for (int i = MainCanvas.Children.Count - 1; i >= 0; i--)
            {
                MainCanvas.Children.Remove(MainCanvas.Children[i]);
            }

            ShowWinGifs();
        }
Example #2
0
        private void StoryBoardTimerTimerTick(object sender, EventArgs e)
        {
            game_time_sec++;
            if (game_time_sec >= 60 && !gotospace)
            {
                AnimationsRace.AnimationGoToSpace();
                AnimationsRace.AnimationRemoveClouds(clouds);
                if (stars == null)
                {
                    stars = new Stars(this);
                }
                clouds.StarTimer.Stop();
                gotospace = true;
            }
            if (game_time_sec >= 180 && !bossfight)
            {
                bossfight = true;
                Sounds.StopBackGround();
                Sounds.PlayBossBackGround();
                boss = new Boss(this);

                progressBarHealthBoss            = new ProgressBar();
                progressBarHealthBoss.Minimum    = 0;
                progressBarHealthBoss.Width      = MainCanvas.ActualWidth;
                progressBarHealthBoss.Height     = 15;
                progressBarHealthBoss.Background = Brushes.Black;
                progressBarHealthBoss.Maximum    = boss.BossHealthPoint;
                progressBarHealthBoss.Value      = boss.BossHealthPoint;
                MainCanvas.Children.Add(progressBarHealthBoss);
            }
        }
Example #3
0
        //private void DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
        //{
        //    while (pause)
        //    {
        //        Thread.Sleep(1000);
        //        if (_pause.CancellationPending || !pause)
        //        {
        //            e.Cancel = true;
        //            return;
        //        }
        //        Dispatcher.BeginInvoke((Action)(() => {
        //            Thread.Sleep(1000);
        //        }));
        //    }
        //}

        private void GameOver()
        {
            Sounds.StopBackGround();
            Sounds.ShipDestroySoundPlay();
            Sounds.StopBossBackGround();
            AnimationsRace.AnimationShipGameOver(ship);
            RemoveElementAfterAnimation(ship.shipRectangle);
            BonusGeneratorTimer.Stop();
            ObstsGeneratorTimer.Stop();
            KeyTrackTimer.Stop();
            CollisionTimer.Stop();
            foreach (Obstacle item in CurrentObsts)
            {
                item.ObstacleFiredAnimation();
                RemoveElementAfterAnimation(item.ObstToCanvas);
            }
            CurrentObsts.Clear();
            Sounds.GameOverSoundPlay();
            AnimationsRace.AnimationGameOver();
        }