Example #1
0
        //initialise a campaign game where the player needs to complete mission(s)
        private void InitCampaignGame()
        {
            MissionMgr = FindObjectOfType(typeof(MissionManager)) as MissionManager;
            ScenarioLoader scenarioLoader = FindObjectOfType(typeof(ScenarioLoader)) as ScenarioLoader;

            if (MissionMgr)                                                                            //if there's a mission manager in this current map
            {
                MissionMgr.Init(this, scenarioLoader != null ? scenarioLoader.LoadedSceneario : null); //initiailise it
            }
            if (scenarioLoader != null)                                                                //destroy the scenario loader as it is no longer needed
            {
                Destroy(scenarioLoader.gameObject);
            }
        }
 public void Init(ScenarioLoader manager, int index)
 {
     this.manager = manager;
     ID           = index;
 }