public void AddIcon(Vector2 a_size, Vector2 a_pos, bool a_static, out MinimapIcon a_icon) { a_icon = new MinimapIcon(a_size, a_static); a_icon.Update(a_pos); a_icon.SetBounds(m_bounds); m_icons.Add(a_icon); }
public void RemoveIcon(MinimapIcon a_icon) { m_icons.Remove(a_icon); }
public void GetIcon(out MinimapIcon a_icon) { a_icon = m_icon; }