public static Texture2D GetScaledCopy(this Texture2D src, int width, int height) { Texture2D result = new Texture2D(src.width, src.height, TextureFormat.RGBA32, true); result.SetPixels(src.GetPixels()); TextureScale.Bilinear(result, width, height); return(result); }
public static void Rescale(this Texture2D tex, int width, int height) { TextureScale.Bilinear(tex, width, height); }