Example #1
0
        public static void openChest(Player player)
        {
            Player p = player;
            if (p.getLocation().getZ() != 0 || p.getTemporaryAttribute("lootedBarrowChest") != null)
            {
                return;
            }
            if (!p.getLocation().inArea(3551, 9694, 3552, 9694))
            {
                AreaEvent openChestAreaEvent = new AreaEvent(p, 3551, 9694, 3552, 9694);
                openChestAreaEvent.setAction(() =>
                {
                    openChest(p);
                });
                Server.registerCoordinateEvent(openChestAreaEvent);
                return;
            }
            for (int i = 0; i < 6; i++)
            {
                if (!p.getBarrowBrothersKilled(i))
                {
                    foreach (Npc n in Server.getNpcList())
                    {
                        if (n != null)
                        {
                            if (n.getId() == BROTHER_ID[i])
                            {
                                if (n.getOwner().Equals(p))
                                {
                                    return;
                                }
                            }
                        }
                    }
                    Npc npc = new Npc(BROTHER_ID[i]);
                    npc.setLocation(p.getLocation());
                    npc.setEntityFocus(p.getClientIndex());
                    npc.setOwner(p);
                    npc.setTarget(p);
                    npc.setCombatTurns(npc.getAttackSpeed());
                    Server.getNpcList().Add(npc);
                    p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
                    return;
                }
            }
            p.getPackets().sendMessage("You begin to lift open the massive chest...");
            p.setLastAnimation(new Animation(833));

            Event rewardEarthQuakeEvent = new Event(1000);
            rewardEarthQuakeEvent.setAction(() =>
            {
                rewardEarthQuakeEvent.stop();
                p.getPackets().sendMessage("..You loot the chest and the tomb begins to shake!");
                p.getPackets().createObject(6775, new Location(3551, 9695, 0), 0, 10);
                getBarrowReward(p);
                startEarthQuake(p);
            });
            Server.registerEvent(rewardEarthQuakeEvent);
        }
Example #2
0
 public static bool openCoffin(Player p, int objectId)
 {
     if (objectId != 6823 && objectId != 6771 && objectId != 6821 && objectId != 6773 && objectId != 6822 && objectId != 6772)
     {
         return false;
     }
     int cryptIndex = getCryptIndex(p);
     if (cryptIndex == -1)
     {
         return false;
     }
     if (p.getBarrowBrothersKilled(cryptIndex))
     {
         p.getPackets().sendMessage("You don't find anything.");
         return true;
     }
     if (p.getBarrowTunnel() == cryptIndex)
     {
         p.getPackets().modifyText("You find a hidden tunnel, do you want to enter?", 210, 1);
         p.getPackets().sendChatboxInterface(210);
         p.setTemporaryAttribute("barrowTunnel", 1);
         return true;
     }
     foreach (Npc n in Server.getNpcList())
     {
         if (n.getId() == BROTHER_ID[cryptIndex])
         {
             if (n.getOwner().Equals(p))
             {
                 p.getPackets().sendMessage("You don't find anything.");
                 return true;
             }
         }
     }
     Npc npc = new Npc(BROTHER_ID[cryptIndex]);
     npc.setLocation(p.getLocation());
     npc.setEntityFocus(p.getClientIndex());
     npc.setOwner(p);
     npc.setTarget(p);
     npc.setCombatTurns(npc.getAttackSpeed());
     Server.getNpcList().Add(npc);
     p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
     return true;
 }
Example #3
0
        public static void attack(Npc npc, Entity target)
        {
            if (npc.isDead() || npc.isDestroyed() || target.isDead() || target.isDestroyed() || target.isDead())
            {
                return;
            }
            int damage = Misc.random(npc.getMaxHit());
            int prayer = ((Player)target).getPrayers().getHeadIcon();
            int hitDelay = npc.getHitDelay();
            int animation = npc.getAttackAnimation();
            bool special = false;
            switch (npc.getId())
            {
                case 6263: // Steelwill (bandos mage)
                    hitDelay = 1000;
                    animation = 65535;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1203, 50, 40, 34, 50, target);
                    //npc.graphics(1201);
                    break;

                case 6260: // Graardor (bandos)
                    randomMessage(npc, BANDOS_SHOUTS);
                    if (Misc.random(3) == 0)
                    {
                        special = true;
                        hitDelay = 1000;
                        animation = 7063;
                        ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1200, 50, 40, 34, 50, target);
                        if (prayer == PrayerData.RANGE)
                        {
                            damage = 0;
                        }
                        else
                        {
                            damage = Misc.random(35);
                        }
                    }
                    else
                    {
                        if (prayer == PrayerData.MELEE)
                        {
                            damage = 0;
                        }
                    }
                    break;

                case 6265: // Grimspike (bandos range)
                    hitDelay = 1000;
                    animation = 65535;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1206, 50, 40, 34, 50, target);
                    //npc.graphics(1201);
                    break;

                case 6247: // Zilyana (sara boss)
                    randomMessage(npc, SARADOMIN_SHOUTS);
                    if (Misc.random(3) == 0)
                    {
                        animation = 6967;
                        special = true;
                        if (prayer == PrayerData.MAGIC)
                        {
                            damage = 0;
                        }
                    }
                    else
                    {
                        if (prayer == PrayerData.MELEE)
                        {
                            damage = 0;
                        }
                    }
                    break;

                case 6250: // Growler (sara mage)
                    hitDelay = 1000;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1227, 50, 20, 27, 50, target);
                    break;

                case 6252: // Bree (sara range)
                    hitDelay = 1000;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1227, 50, 20, 27, 50, target);
                    //TODO all anims
                    break;

                case 6203: // K'ril Tsutsaroth (zammy boss)
                    randomMessage(npc, ZAMORAK_SHOUTS);
                    if (prayer == PrayerData.MELEE)
                    {
                        damage = 0;
                    }
                    if (Misc.random(3) == 0)
                    {
                        animation = 6947;
                        damage = Misc.random(49);
                        if (prayer != 0 && damage < (49 / 2))
                        {
                            damage = (49 / 2) + Misc.random(49 / 2);
                        }
                    }
                    if (Misc.random(4) == 0)
                    {
                        if (!target.isPoisoned())
                        {
                            if (damage > 0)
                            {
                                Server.registerEvent(new PoisonEvent(target, 16));
                            }
                        }
                    }
                    break;

                case 6208: // Balfrug Kreeyath (zammy mage)
                    hitDelay = 1200;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1213, 50, 20, 27, 70, target);
                    // TODO attack anim
                    break;

                case 6206: // Zakl'n Gritch (zammy range)
                    hitDelay = 1200;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    npc.setLastGraphics(new Graphics(1208));
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1209, 50, 20, 27, 70, target);
                    break;

                case 6222: // Kree'arra (armadyl boss)
                    if (Misc.random(4) == 0)
                    {
                        npc.setForceText("Kraaaaw!");
                    }
                    hitDelay = 1200;
                    if (Misc.random(2) == 0 && npc.getAttacker() != null && npc.getAttacker().Equals(npc.getTarget()))
                    {
                        special = true;
                        // Magic attack
                        damage = Misc.random(21);
                        if (prayer == PrayerData.MAGIC)
                        {
                            damage = 0;
                        }
                        ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1198, 50, 20, 27, 70, target);
                    }
                    else if (npc.getAttacker() != null && npc.getAttacker().Equals(npc.getTarget()))
                    {
                        //range attack
                        if (prayer == PrayerData.RANGE)
                        {
                            damage = 0;
                        }
                        ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1197, 50, 20, 27, 70, target);
                    }
                    else
                    {
                        // do melee attack because they arent attacking kree arra
                        damage = Misc.random(25);
                        if (prayer == PrayerData.MELEE)
                        {
                            damage = 0;
                        }
                        animation = 6977;
                    }
                    break;

                case 6223: // Armadyl mage
                    hitDelay = 1200;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1199, 50, 20, 27, 70, target);
                    break;

                case 6225: // Armadyl range
                    hitDelay = 1200;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1190, 50, 20, 27, 70, target);
                    break;
            }
            if (animation != 65535)
            {
                npc.setLastAnimation(new Animation(animation));
            }
            target.setLastAttacked(Environment.TickCount);
            npc.setLastAttack(Environment.TickCount);
            target.setAttacker(npc);
            npc.resetCombatTurns();
            if (damage > target.getHp())
            {
                damage = target.getHp();
            }
            int hit = damage;
            Event attackEvent = new Event(hitDelay);
            attackEvent.setAction(() =>
            {
                attackEvent.stop();
                if (npc.getId() == 6263)
                {
                    target.setLastGraphics(new Graphics(hit > 0 ? 166 : 85, 0, 100));
                }
                else if (npc.getId() == 6260)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(hit > 0 ? 160 : 65535, 0, 100));
                    }
                }
                else if (npc.getId() == 6247)
                {
                    if (special)
                    {
                        if (hit < 1)
                        {
                            return;
                        }
                        else
                        {
                            target.setLastGraphics(new Graphics(1207, 0, 100));
                            npc.setCombatTurns(npc.getAttackSpeed() * 2);
                        }
                    }
                }
                else if (npc.getId() == 6208)
                {
                    if (hit == 0)
                    {
                        target.setLastGraphics(new Graphics(85, 0, 100));
                    }
                }
                else if (npc.getId() == 6222)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(hit == 0 ? 85 : 65535, 0, 100));
                    }
                }
                if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0))
                {
                    target.setLastAnimation(new Animation(target.getDefenceAnimation()));
                }
                target.hit(hit);
            });
            Server.registerEvent(attackEvent);
        }