Example #1
0
        private static bool OnRecieve()
        {
            try
            {
                byte[] sizeinfo       = new byte[4];
                byte[] recievedBuffer = new byte[1024];

                int totalread = 0, currentread = 0;

                currentread = totalread = _clientSocket.Receive(sizeinfo);

                if (totalread <= 0)
                {
                    return(false);
                }

                while (totalread < sizeinfo.Length && currentread > 0)
                {
                    currentread = _clientSocket.Receive(sizeinfo, totalread, sizeinfo.Length - totalread, SocketFlags.None);
                    totalread  += currentread;
                }

                if (totalread < sizeinfo.Length)
                {
                    return(false);
                }


                if (BitConverter.IsLittleEndian)
                {
                    Array.Reverse(sizeinfo);
                }

                int messageSize = BitConverter.ToInt32(sizeinfo);

                byte[] data = new byte[messageSize];
                totalread = currentread = _clientSocket.Receive(data, 0, data.Length, SocketFlags.None);

                while (totalread < messageSize && currentread > 0)
                {
                    currentread = _clientSocket.Receive(sizeinfo, totalread, messageSize - totalread, SocketFlags.None);
                    totalread  += currentread;
                }

                if (totalread < messageSize)
                {
                    return(false);
                }

                // handle network info
                HandleNetworkData.HandleData(data);

                return(true);
            }
            catch { return(false); }
        }
Example #2
0
 public static void ConnectToServer()
 {
     Console.WriteLine("Connecting to server...");
     HandleNetworkData.Initialize();
     _clientSocket.Connect("127.0.0.1", PORT);
     while (OnRecieve())
     {
         ;
     }
 }