public Personnage(string name, bool player, int argent, Inventory inventory, Model model) { this.name = name; this.player = player; this.argent = argent; this.model = model; this.inventory = inventory; init(); Load("01"); }
public Infobulle(List<string> linfos ,Texture2D back , Vector2 position , InventoryStockableInterface inv , Inventory.ObjQte cible) : base("",Tools.Quick.dicoFont[Tools.TypeFont.Texte],position,inv.infobulleunshow) { pos = position; info = linfos; parent = inv; backinfo = back; this.cible = cible; t = ""; foreach (string s in info) { t += s + Environment.NewLine; } this.area = new Rectangle((int)pos.X, (int)pos.Y, (int)font.MeasureString(t).X, (int)font.MeasureString(t).Y); this.color = Color.White; }