public PlayerInterface(int vie, int mana)
            : base(Tools.Quick.game)
        {
            double screenW = Tools.Quick.graphics.PreferredBackBufferWidth;
            double screenH = Tools.Quick.graphics.PreferredBackBufferHeight;

             this.vie = new InterfaceBar(vie, vie, width, height, new Vector2(0, Convert.ToInt32(screenH - height)), TypeBar.Vertical, PlayType.Life); ;
            this.mana = new InterfaceBar(mana, mana, width, height, new Vector2(Convert.ToInt32(screenW - width), Convert.ToInt32(screenH - height)), TypeBar.Vertical, PlayType.Mana); ;

            shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2),Convert.ToInt32(screenH -(sizeShortcut+10)),sizeShortcut,sizeShortcut)));
              shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)-(sizeShortcut + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
            shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)-(sizeShortcut*2 + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
            shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)+(sizeShortcut + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
             shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)+(sizeShortcut*2 + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
        }
        public PlayerInterface(int vie, int mana)
            : base(Tools.Quick.game)
        {
            double screenW = Tools.Quick.graphics.PreferredBackBufferWidth;
            double screenH = Tools.Quick.graphics.PreferredBackBufferHeight;

            this.vie = new InterfaceBar(vie, vie, width, height, new Vector2(0, Convert.ToInt32(screenH - height)), TypeBar.Vertical, PlayType.Life); ;
            this.mana = new InterfaceBar(mana, mana, width, height, new Vector2(Convert.ToInt32(screenW - width), Convert.ToInt32(screenH - height)), TypeBar.Vertical, PlayType.Mana); ;

            shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2),Convert.ToInt32(screenH -(sizeShortcut+10)),sizeShortcut,sizeShortcut)));
              shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)-(sizeShortcut + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
            shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)-(sizeShortcut*2 + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
            shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)+(sizeShortcut + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
             shortcuts.Add(new Shortcut(new Rectangle(Convert.ToInt32(screenW/2)+(sizeShortcut*2 + 20),Convert.ToInt32(screenH - (sizeShortcut+10)),sizeShortcut,sizeShortcut)));
             targetobject = new ClickableArea("",Tools.Quick.dicoFont[Tools.TypeFont.Texte], new Vector2(Game.Window.ClientBounds.Width / 2, (Game.Window.ClientBounds.Height / 2)), voidfunc);
        }