static int set_onHide(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); RPGGame.UIWindow obj = (RPGGame.UIWindow)o; RPGGame.UIWindow.UIWindowCallBack arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (RPGGame.UIWindow.UIWindowCallBack)ToLua.CheckObject(L, 2, typeof(RPGGame.UIWindow.UIWindowCallBack)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(RPGGame.UIWindow.UIWindowCallBack), func) as RPGGame.UIWindow.UIWindowCallBack; } obj.onHide = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onHide on a nil value" : e.Message)); } }
static int get_onHide(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); RPGGame.UIWindow obj = (RPGGame.UIWindow)o; RPGGame.UIWindow.UIWindowCallBack ret = obj.onHide; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onHide on a nil value" : e.Message)); } }
static int set_WindowName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); RPGGame.UIWindow obj = (RPGGame.UIWindow)o; string arg0 = ToLua.CheckString(L, 2); obj.WindowName = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index WindowName on a nil value" : e.Message)); } }
static int get_WindowName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); RPGGame.UIWindow obj = (RPGGame.UIWindow)o; string ret = obj.WindowName; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index WindowName on a nil value" : e.Message)); } }
static int _CreateRPGGame_UIWindow(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { RPGGame.UIWindow obj = new RPGGame.UIWindow(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: RPGGame.UIWindow.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }