public void CoordinateCreator(Map map) { XCoor = random.Next(0, 10); Thread.Sleep(5); YCoor = random.Next(0, 11); Thread.Sleep(5); int[,] table = map.GenerateMap(); //while (table[XCoor, YCoor] == 1) //{ // XCoor = random.Next(0, 10); // YCoor = random.Next(0, 11); //} }
public MainWindow() { InitializeComponent(); myfoxDraw = new FoxDraw(canvas); Map mymap = new Map(myfoxDraw); mymap.GenerateMap(); Characters mycharacters = new Characters(mymap); hero = new Hero(mymap); mycharacters.AddCharacter(hero); mycharacters.AddCharacter(new Boss(mymap)); mycharacters.AddCharacter(new Skeletons(true, mymap)); mycharacters.AddCharacter(new Skeletons(false, mymap)); mycharacters.AddCharacter(new Skeletons(false, mymap)); mycharacters.AddImages(myfoxDraw); }