private void Awake() { instance = this; Pool = new AudioSourcePool { PrewarmAmount = 5 }; Pool.Initialise(gameObject); }
private void Awake() { instance = this; Pool.Initialise(gameObject); }
private void Awake() { instance = this; Pool = new AudioSourcePool { PrewarmAmount = 5 }; Pool.Initialise(gameObject); }
private void Awake() { instance = this; Pool.Initialise(gameObject); }