void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Create = ((RPG.MainWindow)(target)); return; case 2: this.cbClass = ((System.Windows.Controls.ComboBox)(target)); #line 10 "..\..\MainWindow.xaml" this.cbClass.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbClass_SelectionChanged); #line default #line hidden return; case 3: this.tbName = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.Create1 = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\MainWindow.xaml" this.Create1.Click += new System.Windows.RoutedEventHandler(this.Create1_Click); #line default #line hidden return; } this._contentLoaded = true; }
public static MainWindow GetInstance() { return _instance ?? (_instance = new MainWindow()); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((RPG.MainWindow)(target)); return; case 2: this.tab_control = ((System.Windows.Controls.TabControl)(target)); #line 11 "..\..\MainWindow.xaml" this.tab_control.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.Tab_control_SelectionChanged); #line default #line hidden return; case 3: this.tab_me = ((System.Windows.Controls.TabItem)(target)); return; case 4: this.tb_name = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.photo = ((System.Windows.Controls.Image)(target)); return; case 6: this.gb_general = ((System.Windows.Controls.GroupBox)(target)); return; case 7: this.tb_general = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.gr_abilities = ((System.Windows.Controls.GroupBox)(target)); return; case 9: this.tb_abilities = ((System.Windows.Controls.TextBlock)(target)); return; case 10: this.tb_text_gender = ((System.Windows.Controls.TextBlock)(target)); return; case 11: this.tb_text_age = ((System.Windows.Controls.TextBlock)(target)); return; case 12: this.tb_gender = ((System.Windows.Controls.TextBlock)(target)); return; case 13: this.tb_age = ((System.Windows.Controls.TextBlock)(target)); return; case 14: this.tab_settings = ((System.Windows.Controls.TabItem)(target)); return; case 15: this.btn_apply_settings = ((System.Windows.Controls.Button)(target)); #line 59 "..\..\MainWindow.xaml" this.btn_apply_settings.Click += new System.Windows.RoutedEventHandler(this.Btn_apply_settings_Click); #line default #line hidden return; case 16: this.tb_text_sett_name = ((System.Windows.Controls.TextBlock)(target)); return; case 17: this.tb_sett_name = ((System.Windows.Controls.TextBox)(target)); return; case 18: this.tb_text_sett_age = ((System.Windows.Controls.TextBlock)(target)); return; case 19: this.tb_sett_age = ((System.Windows.Controls.TextBox)(target)); return; case 20: this.tb_text_sett_gender = ((System.Windows.Controls.TextBlock)(target)); return; case 21: this.cb_sett_gender = ((System.Windows.Controls.ComboBox)(target)); return; case 22: this.tb_text_sett_skillpoints = ((System.Windows.Controls.TextBlock)(target)); return; case 23: this.tb_sett_skillpoints = ((System.Windows.Controls.TextBlock)(target)); return; case 24: this.tb_text_sett_strength = ((System.Windows.Controls.TextBlock)(target)); return; case 25: this.tb_text_sett_intellect = ((System.Windows.Controls.TextBlock)(target)); return; case 26: this.sl_strength = ((System.Windows.Controls.Slider)(target)); #line 74 "..\..\MainWindow.xaml" this.sl_strength.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.Sl_strength_ValueChanged); #line default #line hidden return; case 27: this.sl_intellect = ((System.Windows.Controls.Slider)(target)); #line 75 "..\..\MainWindow.xaml" this.sl_intellect.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.Sl_intellect_ValueChanged); #line default #line hidden return; case 28: this.tb_text_sett_photo = ((System.Windows.Controls.TextBlock)(target)); return; case 29: this.btn_load_photo = ((System.Windows.Controls.Button)(target)); #line 77 "..\..\MainWindow.xaml" this.btn_load_photo.Click += new System.Windows.RoutedEventHandler(this.Btn_load_photo_Click); #line default #line hidden return; case 30: this.tb_text_sett_stamina = ((System.Windows.Controls.TextBlock)(target)); return; case 31: this.sl_stamina = ((System.Windows.Controls.Slider)(target)); #line 79 "..\..\MainWindow.xaml" this.sl_stamina.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.Sl_stamina_ValueChanged); #line default #line hidden return; case 32: this.tb_text_sett_dexterity = ((System.Windows.Controls.TextBlock)(target)); return; case 33: this.sl_dexterity = ((System.Windows.Controls.Slider)(target)); #line 81 "..\..\MainWindow.xaml" this.sl_dexterity.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.Sl_dexterity_ValueChanged); #line default #line hidden return; case 34: this.tb_text_sett_luck = ((System.Windows.Controls.TextBlock)(target)); return; case 35: this.sl_luck = ((System.Windows.Controls.Slider)(target)); #line 83 "..\..\MainWindow.xaml" this.sl_luck.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.Sl_luck_ValueChanged); #line default #line hidden return; case 36: this.tab_fight = ((System.Windows.Controls.TabItem)(target)); return; case 37: this.btn_fight = ((System.Windows.Controls.Button)(target)); #line 92 "..\..\MainWindow.xaml" this.btn_fight.Click += new System.Windows.RoutedEventHandler(this.Btn_fight_Click); #line default #line hidden return; case 38: this.grid_fight = ((System.Windows.Controls.Grid)(target)); return; case 39: this.img_fight_hero = ((System.Windows.Controls.Image)(target)); return; case 40: this.img_fight_enemy = ((System.Windows.Controls.Image)(target)); return; case 41: this.tb_fight_name_hero = ((System.Windows.Controls.TextBlock)(target)); return; case 42: this.tb_fight_name_enemy = ((System.Windows.Controls.TextBlock)(target)); return; case 43: this.pb_fight_hero_hp = ((System.Windows.Controls.ProgressBar)(target)); return; case 44: this.tb_fight_hero_hp = ((System.Windows.Controls.TextBlock)(target)); return; case 45: this.pb_fight_hero_mana = ((System.Windows.Controls.ProgressBar)(target)); return; case 46: this.tb_fight_hero_mana = ((System.Windows.Controls.TextBlock)(target)); return; case 47: this.cb_figth_abilities = ((System.Windows.Controls.ComboBox)(target)); return; case 48: this.cbi_attack = ((System.Windows.Controls.ComboBoxItem)(target)); return; case 49: this.cbi_strong_attack = ((System.Windows.Controls.ComboBoxItem)(target)); return; case 50: this.btn_figth_apply_ability = ((System.Windows.Controls.Button)(target)); #line 121 "..\..\MainWindow.xaml" this.btn_figth_apply_ability.Click += new System.Windows.RoutedEventHandler(this.Btn_figth_apply_ability_Click); #line default #line hidden return; case 51: this.pb_fight_enemy_hp = ((System.Windows.Controls.ProgressBar)(target)); return; case 52: this.tb_fight_enemy_hp = ((System.Windows.Controls.TextBlock)(target)); return; case 53: this.pb_fight_enemy_mana = ((System.Windows.Controls.ProgressBar)(target)); return; case 54: this.tb_fight_enemy_mana = ((System.Windows.Controls.TextBlock)(target)); return; case 55: this.lb_fight_log = ((System.Windows.Controls.ListBox)(target)); return; case 56: this.tb_fight_log = ((System.Windows.Controls.TextBlock)(target)); return; case 57: this.tb_figth_hero_abilities = ((System.Windows.Controls.TextBlock)(target)); return; case 58: this.tb_figth_enemy_abilities = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
public MainWindow() { _instance = this; InitializeComponent(); _controller = new Controller.Controller(GameCanvas); }