Example #1
0
        public WorldView(World World, Vector2f DrawSize)
        {
            _World        = World;
            _RenderTarget = new RenderTexture((uint)_World.Settings.Width, (uint)_World.Settings.Height);

            _Vertices = new Vertex[World.Settings.Width * World.Settings.Height];
            for (int i = 0; i < World.Settings.Width; ++i)
            {
                for (int j = 0; j < World.Settings.Height; ++j)
                {
                    float h = World.HeightAt(i, j);
                    float m = World.Moisture(i, j);
                    float t = World.TemperatureAt(i, j);
                    _Vertices[i * World.Settings.Height + j].Position = new Vector2f(i, j);
                    _Vertices[i * World.Settings.Height + j].Color    = Color.White;
                }
            }

            foreach (Region R in _World.Regions)
            {
                RegionView M = new RegionView(this, R);
                _Regions.Add(R, M);
            }

            _Corners = new Vertex[]
            {
                new Vertex(new Vector2f(0, 0), new Vector2f(0, 0)),
                new Vertex(new Vector2f(DrawSize.X, 0), new Vector2f(_World.Settings.Width - 1, 0)),
                new Vertex(new Vector2f(DrawSize.X, DrawSize.Y), new Vector2f(_World.Settings.Width - 1, _World.Settings.Height - 1)),
                new Vertex(new Vector2f(0, DrawSize.Y), new Vector2f(0, _World.Settings.Height - 1))
            };
        }
Example #2
0
        public void SetRegion(WorldView World, RegionView Region)
        {
            if (_Region != null)
            {
                _World.HighlightRegion(_Region, false);
            }
            _Region = Region;
            _World  = World;
            World.HighlightRegion(Region, true);

            _Readout.DisplayedString = String.Format(
                "{0}\nPopulation: ~{1:N0}\nProsperity: {2:0.00}\nGovernment:~{3}",
                Region.Region.Name,
                RoundToFigures((int)Region.Region.Population, 2),
                Region.Region.FlowPerCapita(),
                Region.Region.Administration.GovernmentForm);
            if (_SummaryPage.Items.Count == 1)
            {
                _SummaryPage.Add(Region.Region.Administration.Flag);
            }
            else
            {
                _SummaryPage.Items[_SummaryPage.Items.Count - 1] = Region.Region.Administration.Flag;
            }
            Region.Region.Administration.Flag.Position = new Vector2f(2, 36);

            _EconomyTable.Clear();
            foreach (Tangible Tangible in Region.Region.Economy.All.OrderBy(i => i.Name))
            {
                _EconomyTable.Add(
                    new TableRow("table-row")
                {
                    new Button("table-cell")
                    {
                        DisplayedString = Tangible.Name
                    },
                    new Button("table-cell")
                    {
                        DisplayedString = string.Format("{0:0.00}", Region.Region.Price(Tangible))
                    },
                    new Button("table-cell")
                    {
                        DisplayedString = string.Format("{0:0}", Region.Region[Tangible].Supply)
                    }
                });
            }
        }
Example #3
0
 public void HighlightRegion(RegionView Region, bool Highlighted)
 {
     Region.SetHighlight(Highlighted);
     _Redraw = true;
 }