public static Game rps_game_winner(List <Game> games) //Part A
 {
     if (games.Count == 2)
     {
         for (int i = 0; i < games.Count; i++)
         {
             if (Validations.ValidPlayer(games[i].Player) && Validations.ValidMove(games[i].Move))
             {
                 if (i == games.Count - 1)
                 {
                     return(WinnerPlayer.Winner(games));
                 }
             }
             else
             {
                 throw new System.ArgumentException("NoSuchStrategyError");
             }
         }
         throw new System.ArgumentException("NoSuchStrategyError");
     }
     else
     {
         throw new System.ArgumentException("WrongNumberOfPlayersError");
     }
 }
Example #2
0
        public static Game rps_tournament_winner(List <Game> list) // Part B
        {
            int         i           = 0;
            int         listInt     = list.Count;
            List <Game> listWinners = new List <Game>();

            while (list.Count != 1)
            {
                listWinners.Add(WinnerPlayer.Winner(list));
                list.Remove(list[i]);

                listInt = list.Count;

                if (listInt == 0)
                {
                    listInt     = listWinners.Count;
                    list        = listWinners;
                    listWinners = new List <Game>();
                }
            }
            return(list[0]);
        }