Example #1
0
        protected void avaliarJogada()
        {
            KeyboardState newState = Keyboard.GetState();


            if (newState.IsKeyDown(Keys.Right))
            {
                aviao.direita();
            }

            if (newState.IsKeyDown(Keys.Left))
            {
                aviao.esquerda();
            }

            if (newState.IsKeyDown(Keys.Up))
            {
                aviao.frente();
            }

            if (newState.IsKeyDown(Keys.Down))
            {
                aviao.tras();
            }

            if ((newState.IsKeyDown(Keys.Space)) && (!tiroPreparado) && (tempoTiro <= 0))
            {
                tiroPreparado = true;
                tiro          = aviao.atirar(gt);
                if (tiro != null)
                {
                    tiro.Disparar();
                }

                tiroPreparado = false;
                tempoTiro     = 30;
                //tempoTiro = 100;
            }


            if ((newState.IsKeyUp(Keys.Space)) && (tiroPreparado))
            {
                /*tiro = aviao.atirar();
                 * tiro.Disparar();
                 * gt.Add(tiro);
                 * soundBank.PlayCue("Explosion");
                 * tiroPreparado = false;
                 * tempoTiro = 10;*/
            }


            if (newState.IsKeyDown(Keys.Escape))
            {
                this.Exit();
            }
        }
Example #2
0
        public Tiro atirar(GerenciadorTiro gt)
        {
            Tiro t = gt.getTiro();

            if (t != null)
            {
                t.pos    = this.pos;
                t.pos.X += 10;
                t.pos.Y += 5;
                t.Disparar();
            }
            return(t);
        }