private static void SaveLog() //로그를 저장합니다. { if (DebugMode != BluePrintMode.NULL) { TxtEditor.AppendLinesToTop("Logs", "DebugLog", new string[] { LogNameWriter.TypeLine + "=" + CurrentLog }); } else { TxtEditor.AppendLinesToTop("Logs", "DebugLog", new string[] { LogNameWriter.TypeLine }); } SavedTimer = 30; }
private static void SteamAPIDebugTextHook(int nSeverity, System.Text.StringBuilder pchDebugText) { TxtEditor.AppendLinesToTop("Debug", "SteamLog", new string[] { pchDebugText.ToString() }); }