public void OnClientConnected(object sender, ClientEventArgs e)
 {
     var packetSession = new PacketSession(e.Session, this);
     lock (syncRoot)
     {
         PacketSessions.Add(packetSession);
     }
     InvokeClientConnected(packetSession);
 }
 public void OnClientConnected(object sender, ClientEventArgs e)
 {
     this.Bf3Server.OnClientConnected(sender, e);
 }