Example #1
0
        public void OnFrameRender(Device device, double totalTime, float elapsedTime)
        {
            if (playing && startTime != -1)
            {
                if (!Framework.Instance.CurrentCamera.Reflected)
                {
                    Vector3 p1;
                    Vector3 p2;
                    Vector3 p3;
                    Vector3 p4 = new Vector3(0, 0.005f, 0);

                    Program.Instance.Heightmap.GetPoints(airplaneModel.Position.X, airplaneModel.Position.Z, out p1, out p2, out p3);
                    airplaneModel.OnRenderShadow(device, p1 + p4, p2 + p4, p3 + p4, new Vector3(0, -1, 0));
                    ripples.OnFrameRender(device, totalTime, elapsedTime);
                }
                airplaneModel.OnFrameRender(device, totalTime, elapsedTime);
                smoke.OnFrameRender(device, totalTime, elapsedTime);
            }
        }
Example #2
0
        /// <summary>
        /// Handles the FrameRender.
        /// </summary>
        /// <param name="device"></param>
        /// <param name="totalTime"></param>
        /// <param name="elapsedTime"></param>
        public void OnFrameRender(Device device, double totalTime, float elapsedTime)
        {
            if (!Framework.Instance.CurrentCamera.Reflected)
            {
                // Render the shadow (if not reflecting)
                Vector3 p1;
                Vector3 p2;
                Vector3 p3;
                Vector3 p4 = new Vector3(0, 0.005f, 0);
                heightmap.GetPoints(airplane.Position.X, airplane.Position.Z, out p1, out p2, out p3);

                airplane.OnRenderShadow(device, p1 + p4, p2 + p4, p3 + p4, new Vector3(0, -1, 0));
                ripples.OnFrameRender(device, totalTime, elapsedTime);
            }
            //debugObject.OnFrameRender(device, totalTime, elapsedTime);
            if (iFlightModel.CableEnabled)
            {
                towLine.OnFrameRender(device, totalTime, elapsedTime);
            }
            //windVector.OnFrameRender(device, totalTime, elapsedTime);
            if (Framework.Instance.CurrentCamera.CameraModeName.Equals("cockpit"))
            {
                airplane.Visible = false;
            }
            else
            {
                airplane.Visible = true;
            }
            airplane.OnFrameRender(device, totalTime, elapsedTime);
            if (towing != null)
            {
                towing.OnFrameRender(device, totalTime, elapsedTime);
            }
            smoke.OnFrameRender(device, totalTime, elapsedTime);
            //normalObject.OnFrameRender(device, totalTime, elapsedTime);
        }