private void OnEndCharSelector(object[] args) { _charList = null; Player.LocalPlayer.FreezePosition(false); Events.CallLocal("setChatState", true); RAGE.Game.Ui.DisplayHud(true); RAGE.Game.Ui.DisplayRadar(true); _disableControls = false; _camera.SetActive(false); }
private void OnInitCharSelector(object[] args) { Events.CallLocal("setChatState", true); // Enabled for testing TODO: needs to be removed var player = Player.LocalPlayer; player.FreezePosition(true); UnStageModel(player); _disableControls = true; _camera.SetPos(Helper.GetPosInFrontOfVector3(_displayPosition, _displayHeading, 1.5f), _displayPosition, true); }
private void SpawnChar(object[] args) { if (_selectedCharId < 0) { return; } if (!IsOwnChar(_selectedCharId)) { return; } Events.CallRemote(Shared.Events.ClientToServer.Character.SubmitSpawnCharacter, _selectedCharId); }
public CharSelector() { _camera = new CamHandler(); RAGE.Game.Graphics.GetScreenResolution(ref ScreenResX, ref ScreenResY); RAGE.Game.Graphics.GetActiveScreenResolution(ref ScreenX, ref ScreenY); Events.Tick += Render; Events.Add(Shared.Events.ServerToClient.Character.InitCharSelector, OnInitCharSelector); Events.Add(Shared.Events.ServerToClient.Character.EndCharSelector, OnEndCharSelector); Events.Add(Shared.Events.ServerToClient.Character.RenderCharacterList, OnRenderCharacterList); // Temp testing events Events.Add("selectchar", SelectChar); Events.Add("playchar", SpawnChar); }
public Authentication() { Camera = new CamHandler(); #region SERVER_TO_CLIENT Events.Add(Shared.Events.ServerToClient.Authentication.SetLoginScreen, OnSetLoginScreen); Events.Add(Shared.Events.ServerToClient.Authentication.DisplayError, OnDisplayError); Events.Add(Shared.Events.ServerToClient.Authentication.RegistrationSuccess, OnRegistrationSuccess); Events.Add(Shared.Events.ServerToClient.Authentication.Show2FAbyEmailAddress, OnShow2FAbyEmailAddress); Events.Add(Shared.Events.ServerToClient.Authentication.Show2FAbyGoogleAuth, OnShow2FAbyGoogleAuth); Events.Add(Shared.Events.ServerToClient.Authentication.ShowInitialEmailVerification, OnShowInitialEmailVerification); Events.Add(Shared.Events.ServerToClient.Authentication.ShowChangeEmailAddress, OnShowChangeEmailAddress); Events.Add(Shared.Events.ServerToClient.Authentication.ShowLoginPage, OnShowLoginPage); Events.Add(Shared.Events.ServerToClient.Authentication.ShowQRCode, OnShowQRCode); Events.Add(Shared.Events.ServerToClient.Authentication.ShowQRCodeEnabled, OnShowQRCodeEnabled); #endregion #region CEF_TO_CLIENT // From multiple pages Events.Add("onBackToLogin", OnBackToLogin); Events.Add("onResendMail", OnResendMail); // From register.html Events.Add("onSubmitRegister", OnSubmitRegister); // From login.html Events.Add("onSubmitLogin", OnSubmitLogin); // From forgot.html Events.Add("onSubmitForgetPass", OnSubmitForgetPass); // From verifyemail.html Events.Add("onSubmitEmailToken", OnSubmitEmailToken); // From verifygoogleauth.html Events.Add("onSubmitGoogleAuthCode", OnSubmitGoogleAuthCode); // From newpass.html Events.Add("onSubmitNewPass", OnSubmitNewPass); // From verifyemailfirst.html Events.Add("onSubmitFirstEmailToken", OnSubmitFirstEmailToken); // From changemail.html Events.Add("onSubmitNewEmail", OnSubmitNewEmail); // From enabledgoogleauth.html Events.Add("onCloseWindow", OnCloseWindow); Events.Add("onSubmitEnableGoogleAuthCode", onSubmitEnableGoogleAuthCode); #endregion }
private void OnSetLoginScreen(object[] args) { var state = (bool)args[0]; if (state) { // Enable BrowserHandler.CreateBrowser("package://CEF/auth/login.html"); RAGE.Game.Graphics.TransitionToBlurred(200); Player.LocalPlayer.FreezePosition(true); Events.CallLocal("setChatState", false); RAGE.Game.Ui.DisplayHud(false); RAGE.Game.Ui.DisplayRadar(false); Camera.SetPos(LoginCamPos, LoginCamPointAt, true); } else { BrowserHandler.DestroyBrowser(null); RAGE.Game.Graphics.TransitionFromBlurred(200); Camera.SetActive(false); } }
private void SelectChar(object[] args) { if (args == null || args.Length < 1) { return; } var selectedID = (int)args[0]; if (selectedID < 0) { return; } if (!IsOwnChar(selectedID)) { return; } StageModel(Player.LocalPlayer); _selectedCharId = selectedID; Events.CallRemote(Shared.Events.ClientToServer.Character.SubmitCharacterSelection, _selectedCharId); }
private void OnRenderCharacterList(object[] args) { if (args.Length < 2) { return; } _charList = JsonConvert.DeserializeObject <List <CharDisplay> >(args[0] as string); _selectedCharId = (int)args[1]; _charMenu = new MenuPool(); var p = new Point(1350, 200); var menu = new UIMenu("Char Select", "Select a character", p); _charMenu.Add(menu); foreach (var c in _charList) { var ch = new UIMenuItem($"{c.CharName}"); menu.AddItem(ch); } var spawnCharItem = new UIMenuColoredItem("Spawn Character", Color.DarkCyan, Color.LightBlue); menu.AddItem(spawnCharItem); var createCharItem = new UIMenuColoredItem("Create New Character", Color.CadetBlue, Color.LightBlue); menu.AddItem(createCharItem); menu.OnItemSelect += (sender, item, index) => { if (item == createCharItem) { Events.CallLocal("createchar"); _charMenu.CloseAllMenus(); return; } if (item == spawnCharItem) { if (_selectedCharId < 0) { return; } SpawnChar(null); _charMenu.CloseAllMenus(); return; } var selectedChar = _charList.Find(c => c.CharName == item.Text); SelectChar(new object[] { selectedChar.CharID }); }; menu.Visible = true; if (_selectedCharId >= 0) { SelectChar(new object[] { _selectedCharId }); } }
private void OnSubmitRegister(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitRegisterAccount, args[0].ToString(), args[1].ToString(), args[2].ToString()); }
private void OnSubmitNewPass(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote("SubmitSubmitNewPass", args[0].ToString()); }
private void OnBackToLogin(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitBackToLogin); }
private void OnResendMail(object[] args) { Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitResendEmail); }
private void OnSubmitEmailToken(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitEmailToken, args[0].ToString()); }
private void onSubmitEnableGoogleAuthCode(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitEnableGoogleAuthCode, args[0].ToString()); }