Inheritance: Object, IDisposable
Example #1
0
 public override void ApplyTo(QMatrix4x4 matrix)
 {
     interceptor.Invoke("applyTo#", "applyTo(QMatrix4x4*) const", typeof(void), typeof(QMatrix4x4), matrix);
 }
Example #2
0
 public void SetUniformValueArray(int location, QMatrix4x4 values, int count)
 {
     interceptor.Invoke("setUniformValueArray$#$", "setUniformValueArray(int, const QMatrix4x4*, int)", typeof(void), typeof(int), location, typeof(QMatrix4x4), values, typeof(int), count);
 }
Example #3
0
 public void SetUniformValueArray(string name, QMatrix4x4 values, int count)
 {
     interceptor.Invoke("setUniformValueArray$#$", "setUniformValueArray(const char*, const QMatrix4x4*, int)", typeof(void), typeof(string), name, typeof(QMatrix4x4), values, typeof(int), count);
 }
Example #4
0
 public void SetUniformValue(string name, QMatrix4x4 value)
 {
     interceptor.Invoke("setUniformValue$#", "setUniformValue(const char*, const QMatrix4x4&)", typeof(void), typeof(string), name, typeof(QMatrix4x4), value);
 }
Example #5
0
 public void SetUniformValue(int location, QMatrix4x4 value)
 {
     interceptor.Invoke("setUniformValue$#", "setUniformValue(int, const QMatrix4x4&)", typeof(void), typeof(int), location, typeof(QMatrix4x4), value);
 }
Example #6
0
 public static QDataStream Write(QDataStream arg1, QMatrix4x4 arg2)
 {
     return (QDataStream) staticInterceptor.Invoke("operator<<##", "operator<<(QDataStream&, const QMatrix4x4&)", typeof(QDataStream), typeof(QDataStream), arg1, typeof(QMatrix4x4), arg2);
 }
Example #7
0
 public static QDataStream Read(QDataStream arg1, QMatrix4x4 arg2)
 {
     return (QDataStream) staticInterceptor.Invoke("operator>>##", "operator>>(QDataStream&, QMatrix4x4&)", typeof(QDataStream), typeof(QDataStream), arg1, typeof(QMatrix4x4), arg2);
 }
Example #8
0
 public static bool QFuzzyCompare(QMatrix4x4 m1, QMatrix4x4 m2)
 {
     return (bool) staticInterceptor.Invoke("qFuzzyCompare##", "qFuzzyCompare(const QMatrix4x4&, const QMatrix4x4&)", typeof(bool), typeof(QMatrix4x4), m1, typeof(QMatrix4x4), m2);
 }