private static void Main() { EasyQueue <int> easyQueue = new EasyQueue <int>(); easyQueue.Enqueue(1); easyQueue.Enqueue(2); easyQueue.Enqueue(3); Console.WriteLine(easyQueue.Contains(5)); Console.WriteLine(easyQueue.Dequeue()); Console.WriteLine(easyQueue.Peek()); Console.WriteLine(easyQueue.Dequeue()); ArrayQueue <int> arrayQueue = new ArrayQueue <int>(); arrayQueue.Enqueue(10); arrayQueue.Enqueue(20); arrayQueue.Enqueue(30); Console.WriteLine(arrayQueue.Contains(10)); Console.WriteLine(arrayQueue.Dequeue()); Console.WriteLine(arrayQueue.Dequeue()); Console.WriteLine(arrayQueue.Dequeue()); LinkedQueue <int> linkedQueue = new LinkedQueue <int>(); linkedQueue.Enqueue(100); linkedQueue.Enqueue(200); linkedQueue.Enqueue(300); Console.WriteLine(linkedQueue.Dequeue()); Console.WriteLine(linkedQueue.PeekFirst()); Console.WriteLine(linkedQueue.PeekLast()); Console.WriteLine(linkedQueue.Dequeue()); }
static void Main(string[] args) { var duplexLinkedDeque = new DuplexLinkedDeque <int>(); duplexLinkedDeque.PushFront(1); duplexLinkedDeque.PushFront(2); duplexLinkedDeque.PushFront(3); duplexLinkedDeque.PushBack(4); duplexLinkedDeque.PushBack(5); Console.WriteLine(duplexLinkedDeque.PopFront()); Console.WriteLine(duplexLinkedDeque.PopFront()); Console.WriteLine(duplexLinkedDeque.PopBack()); Console.WriteLine(duplexLinkedDeque.PopBack()); Console.WriteLine(duplexLinkedDeque.PopFront()); Console.ReadLine(); var linkedQueue = new LinkedQueue <int>(); linkedQueue.Enqueue(1); linkedQueue.Enqueue(2); linkedQueue.Enqueue(3); linkedQueue.Enqueue(4); linkedQueue.Enqueue(5); Console.WriteLine(linkedQueue.Dequeue()); Console.WriteLine(linkedQueue.Peek()); Console.WriteLine(linkedQueue.Dequeue()); Console.ReadLine(); var arrayQueue = new ArrayQueue <int>(10); arrayQueue.Enqueue(1); arrayQueue.Enqueue(2); arrayQueue.Enqueue(3); arrayQueue.Enqueue(4); arrayQueue.Enqueue(5); Console.WriteLine(arrayQueue.Dequeue()); Console.WriteLine(arrayQueue.Peek()); Console.WriteLine(arrayQueue.Dequeue()); Console.ReadLine(); var easyQueue = new EasyQueue <int>(); easyQueue.Enqueue(1); easyQueue.Enqueue(2); easyQueue.Enqueue(3); easyQueue.Enqueue(4); easyQueue.Enqueue(5); Console.WriteLine(easyQueue.Dequeue()); Console.WriteLine(easyQueue.Peek()); Console.WriteLine(easyQueue.Dequeue()); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine(">>> Easy Queue <<<"); EasyQueue <int> easyQueue = new EasyQueue <int>(); easyQueue.Enqueue(1); easyQueue.Enqueue(2); easyQueue.Enqueue(3); easyQueue.Enqueue(4); easyQueue.Enqueue(5); Console.WriteLine(easyQueue.Dequeue()); Console.WriteLine(easyQueue.Dequeue()); Console.WriteLine(easyQueue.Dequeue()); Console.WriteLine(easyQueue.Dequeue()); Console.WriteLine(easyQueue.Peek()); Console.ReadLine(); Console.WriteLine(">>> Array Queue <<<"); ArrayQueue <string> arrayQueue = new ArrayQueue <string>(3); arrayQueue.Enqueue("Никита"); arrayQueue.Enqueue("Вика"); arrayQueue.Enqueue("Алексей"); Console.WriteLine(arrayQueue.Dequeue()); Console.WriteLine(arrayQueue.Dequeue()); Console.WriteLine(arrayQueue.Dequeue()); Console.ReadLine(); Console.WriteLine(">>> Linked Queue <<<"); LinkedQueue <double> linkedQueue = new LinkedQueue <double>(); linkedQueue.Enqueue(13.0); linkedQueue.Enqueue(26.0); linkedQueue.Enqueue(39.0); linkedQueue.Enqueue(52.0); Console.WriteLine(linkedQueue.Dequeue()); Console.WriteLine(linkedQueue.Dequeue()); Console.WriteLine(linkedQueue.Dequeue()); Console.WriteLine(linkedQueue.Dequeue()); Console.ReadLine(); Console.WriteLine(">>> Easy Deque <<<"); EasyDeque <int> easyDeque = new EasyDeque <int>(); easyDeque.PushFront(1); easyDeque.PushFront(2); easyDeque.PushFront(3); easyDeque.PushFront(4); easyDeque.PushFront(5); easyDeque.PushFront(6); Console.WriteLine(easyDeque.PopFront()); Console.WriteLine(easyDeque.PopFront()); Console.WriteLine(easyDeque.PopBack()); Console.WriteLine(easyDeque.PopBack()); Console.ReadLine(); }
static void Main(string[] args) { try { Console.WriteLine("Queue implementation with C# by @zygabyte"); Console.WriteLine("_____________ArrayQueue Implementation_____________"); var arrayQueue = new ArrayQueue <string>(10); Console.WriteLine("Initial queue"); arrayQueue.Enqueue("first"); arrayQueue.Enqueue("second"); arrayQueue.Enqueue("third"); arrayQueue.Enqueue("fourth"); arrayQueue.Enqueue("fifth"); arrayQueue.Enqueue("sixth"); arrayQueue.Enqueue("seventh"); arrayQueue.Enqueue("eighth"); arrayQueue.PrintQueue(); Console.WriteLine("Is Queue empty? "); Console.WriteLine(arrayQueue.IsEmpty()); Console.WriteLine(); Console.WriteLine("First element in queue"); Console.WriteLine(arrayQueue.First()); Console.WriteLine("\nDequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Enqueuing..."); arrayQueue.Enqueue("random dude"); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); arrayQueue.Dequeue(); arrayQueue.PrintQueue(); Console.WriteLine("Is Queue empty? "); Console.WriteLine(arrayQueue.IsEmpty()); Console.WriteLine(); Console.WriteLine("Enqueuing again"); arrayQueue.Enqueue("1"); arrayQueue.Enqueue("second"); arrayQueue.Enqueue("3"); arrayQueue.Enqueue("fourth"); arrayQueue.Enqueue("5"); arrayQueue.Enqueue("sixth"); arrayQueue.Enqueue("7"); arrayQueue.Enqueue("8"); arrayQueue.Enqueue("9"); arrayQueue.Enqueue("10"); arrayQueue.PrintQueue(); Console.WriteLine("_____________End ArrayQueue Implementation_____________"); Console.WriteLine(); Console.WriteLine("_____________LinkedQueue Implementation_____________"); var linkedQueue = new LinkedQueue <string>(); Console.WriteLine("Initial queue"); linkedQueue.Enqueue("first"); linkedQueue.Enqueue("second"); linkedQueue.Enqueue("third"); linkedQueue.Enqueue("fourth"); linkedQueue.Enqueue("fifth"); linkedQueue.Enqueue("sixth"); linkedQueue.Enqueue("seventh"); linkedQueue.Enqueue("eighth"); linkedQueue.PrintQueue(); Console.WriteLine("Is Queue empty? "); Console.WriteLine(linkedQueue.IsEmpty()); Console.WriteLine(); Console.WriteLine("First element in queue"); Console.WriteLine(linkedQueue.First()); Console.WriteLine("\nDequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Enqueuing..."); linkedQueue.Enqueue("random dude"); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Dequeuing..."); linkedQueue.Dequeue(); linkedQueue.PrintQueue(); Console.WriteLine("Is Queue empty? "); Console.WriteLine(linkedQueue.IsEmpty()); Console.WriteLine(); Console.WriteLine("Enqueuing again"); linkedQueue.Enqueue("1"); linkedQueue.Enqueue("second"); linkedQueue.Enqueue("3"); linkedQueue.Enqueue("fourth"); linkedQueue.Enqueue("5"); linkedQueue.Enqueue("sixth"); linkedQueue.Enqueue("7"); linkedQueue.Enqueue("8"); linkedQueue.Enqueue("9"); linkedQueue.Enqueue("10"); linkedQueue.PrintQueue(); Console.WriteLine("_____________End LinkedQueue Implementation_____________"); } catch (Exception e) { Console.WriteLine(e); } }