Example #1
0
 private string getCorrect(Query q, int c)
 {
     return q.answer[c];
 }
Example #2
0
        private void GetNextNotPlayed(int k)
        {
            int i;
            maxlist = userList.Count;
            for ( i = 0; i < maxlist; i++)
            {
                //IF SHOWN OR NOT::NEVER ANSWERED
                if ((userList [i+k].played <=1) && (userList [i+k].type == userType) && (userList [i+k].difficulty == userDifficulty))
                {
                    
                    //userList[i].Played = 1;-->>DO IN SHOW_ON_SCREEN
                    //SECOND CHANGE::private QUERY ShowOnScreen 
                    //to return played changed status for current
                 current = ShowOnScreen(userList[i + k]);
                    //userList.Add(exchangeTemp);
                    //maxlist = userList.Count;
                    //userList[i] = current;
                    break;
                }
                else
                {
                    current = null;
                    
                    ShowOnScreen(new Query(80,3,3,3,3,"",0,"","","",""));
                }

            }
            if (i == maxlist)
            {
                
                if (current == null)
                {
                    lblMessage.Text = "ΤΕΛΟΣ ΕΡΩΤΗΣΕΩΝ";
                    MessageBox.Show("Δεν υπάρχουν διαθέσιμες ερωτησεις!");
                    PrintResults();
                }
            }
            
        }
Example #3
0
        //show question on screen and buttons
        private Query  ShowOnScreen(Query q)
        {
            //CHANGE SHOWN PROPERTY
            q.played = 1;

            lblQuote.Text = q.quote;
            lblScore.Text = "Βαθμοί ερώτησης: " + q.degrees;
            lblMessage.Text = "Αναμονή για απάντηση...";


            btn1.Text = "Α. "+q.answer[1];
            btn2.Text = "Β. "+q.answer[2];
            btn3.Text = "Γ. "+q.answer[3];
            btn4.Text = "Δ. "+q.answer[4];
            tmrGame.Enabled = true;
            tmrGame.Start();
            return q;
        }
Example #4
0
        //button next question
        private void btnGetNext_Click(object sender, EventArgs e)
        {
            
            LockStatus();
            if (current == null)
            {
                GetNextNotPlayed(0);
            }
            else
            {
                //current.Played = 0;
                //userList.Remove(current);
                //userList.Add(current);
                exchangeTemp = current;
                //userList.Remove(exchangeTemp);
                //userList.m
                
                GetNextNotPlayed(0);

            }

        }