internal static string Display(IEnumerable <QThing> list) { if (list.Count() == 0) { return("Empty"); } return(list.Aggregate(new StringBuilder(), (acc, thing) => { acc.Append(LogUtils.Display(thing) + " | "); return acc; }).ToString()); }
public string Display() { return("SpawnNear " + LogUtils.Display(this.qthing) + " on " + this.cell); }
public string Display() { return("DeSpawn " + LogUtils.Display(this.thing) + " on " + this.thing.Position); }