Example #1
0
        private void CreateVisualizationForQuadRecursive(QuadTreeNode node)
        {
            var rectangle = new Rectangle
            {
                Stroke           = Brushes.Black,
                StrokeThickness  = 0.08,
                Width            = node.Size,
                Height           = node.Size,
                IsHitTestVisible = false
            };

            this.canvasChildren.Add(rectangle);
            Canvas.SetLeft(rectangle, node.Position.X);
            Canvas.SetTop(rectangle, node.Position.Y);

            for (byte subNodeIndex = 0; subNodeIndex < 4; subNodeIndex++)
            {
                var subNode = node.GetSubNode((QuadTreeNode.SubNodeIndex)subNodeIndex);
                if (subNode != null)
                {
                    this.CreateVisualizationForQuadRecursive(subNode);
                }
            }
        }
Example #2
0
        private void DestroySubNode(SubNodeIndex subNodeIndex)
        {
            switch (subNodeIndex)
            {
            case SubNodeIndex.BottomLeft:
                this.subNodeBottomLeft = null;
                break;

            case SubNodeIndex.BottomRight:
                this.subNodeBottomRight = null;
                break;

            case SubNodeIndex.TopLeft:
                this.subNodeTopLeft = null;
                break;

            case SubNodeIndex.TopRight:
                this.subNodeTopRight = null;
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(subNodeIndex), subNodeIndex, null);
            }
        }
Example #3
0
 private void CreateQuadTree()
 {
     this.quadTreeRoot = new QuadTreeNode(new Vector2Int(0, 0), CanvasSize);
 }