private bool UntimedExecute( BuildAction action, BuildOptions buildOptions, IEnumerable<string> targetPaths, bool processDependencies, BuildResults buildResults) { TimedComputeDependencies(buildResults, buildOptions); if (!m_dependenciesValid) { return false; } HashSet<BuildFile> targets = GetBuildFilesForPaths(targetPaths); HashSet<BuildNode> buildNodes = GetBuildNodesForFiles(targets); if (buildNodes == null) { return false; } BuildProcess buildProcess = new BuildProcess( this, action, buildOptions, buildResults, buildNodes, processDependencies); bool result = buildProcess.Run(); return result; }
internal BuildProcess CreateBuildProcess( BuildOptions buildOptions, IEnumerable<string> targetPaths) { ComputeDependencies(buildOptions); if (!m_dependenciesValid) { return null; } HashSet<BuildFile> targets = GetBuildFilesForPaths(targetPaths); HashSet<BuildNode> buildNodes = GetBuildNodesForFiles(targets); if (buildNodes == null) { return null; } BuildResults buildResults = new BuildResults(); BuildProcess buildProcess = new BuildProcess( this, BuildAction.Build /* don't care */, buildOptions, buildResults /* don't care */, buildNodes, true /* processDependencies */); return buildProcess; }