/// <summary>
 /// Adds the frame and sets it as the first frame in the animation
 /// returns false if the animation already exists
 /// </summary>
 /// <param name="name"></param>
 /// <param name="a"></param>
 /// <returns></returns>
 public bool AddAsFirstFrame(string name, QAnimation a)
 {
     if (!Animations.ContainsKey(name))
     {
         CurrentFrame = a;
         Animations.Add(name, a);
         return(true);
     }
     return(false);
 }
 /// <summary>
 /// Add one animation to the animator
 /// </summary>
 /// <param name="name"></param>
 /// <param name="firstFrame"></param>
 public QAnimator(string name, QAnimation firstFrame) : this()
 {
     AddAsFirstFrame(name, firstFrame);
 }