Example #1
0
        public int GetDamageDealt(PvPPlayer attacker, PvPItem weapon, PvPProjectile projectile = null)
        {
            int damage = (projectile == null || PvPController.config.projectileInfo[projectile.type].damage < 1) ?
                         weapon.GetPvPDamage(attacker) : projectile.GetConfigDamage();

            damage += PvPUtils.GetAmmoDamage(attacker, weapon);
            damage += PvPUtils.GetDamageVariance();
            damage += PvPUtils.GetVortexDamage(attacker, weapon, damage);

            damage -= (int)(this.GetDefenseDifferenceFromModded() * 0.5);

            return(damage);
        }
Example #2
0
 public void ApplyPvPEffects(PvPPlayer attacker, PvPItem weapon, PvPProjectile projectile, int damage)
 {
     this.ApplyReflectDamage(attacker, damage, weapon);
     this.ApplyArmorEffects(attacker, weapon);
     TerrariaUtils.ActivateYoyo(attacker, this, damage, weapon.knockBack);
 }