public void AddTeamMember(int slotToAddHero, string idOfHeroToAdd) { var heroGuid = new Guid(idOfHeroToAdd); var heroToAdd = _heroRepository.GetHeroesOwnedByPlayer().Single(h => h.Id == heroGuid); var teamMemberToAdd = new TeamMember(slotToAddHero, heroToAdd); TeamMembers.Add(teamMemberToAdd); }
private void AddTeamMember(TeamMember teamMemeber, Grid grid) { var heroProfile = new HeroProfile(); heroProfile.DrawHeroProfile(teamMemeber.ThisHero); grid.Children.Add(heroProfile); heroProfile.SetValue(Grid.RowProperty, 0); heroProfile.SetValue(Grid.ColumnProperty, teamMemeber.Slot*2); //heroProfile.Tap += OnSelectHero; }