Example #1
0
        public bool TrySetFaction(Guid entityGuid, string password)
        {
            Entity factionEntity = _game.GlobalManager.GetLocalEntityByGuid(entityGuid);

            if (AuthProcessor.Validate(factionEntity, password))
            {
                SetFaction(factionEntity);
                return(true);
            }
            return(false);
        }
Example #2
0
        //TODO: should I out a message here?
        public bool TrySetFaction(string factionName, string password)
        {
            Entity factionEntity;

            if (NameLookup.TryGetFirstEntityWithName(_game.GlobalManager, factionName, out factionEntity))
            {
                if (AuthProcessor.Validate(factionEntity, password))
                {
                    SetFaction(factionEntity);
                    return(true);
                }
            }
            return(false);
        }