public void Send(Message newMessage, FakeServer myServer) { myServer.buffer.Enqueue(newMessage); }
static void Main(string[] args) { Console.WriteLine("Enter subscriber name:"); var subscriberName1 = Console.ReadLine(); Console.WriteLine("Enter topics:"); var topic1 = Console.ReadLine(); Console.WriteLine("Enter topic description:"); var topicDescription1 = Console.ReadLine(); Console.WriteLine("Enter subscriber name:"); var subscriberName2 = Console.ReadLine(); Console.WriteLine("Enter topics:"); var topic2 = Console.ReadLine(); Console.WriteLine("Enter topic description:"); var topicDescription2 = Console.ReadLine(); Publisher publisher1 = new Publisher(); Publisher publisher2 = new Publisher(); Subscriber subscriber1 = new Subscriber(); Subscriber subscriber2 = new Subscriber(); FakeServer Server = new FakeServer(); Message firstMessage = new Message(); firstMessage.topic = topic1; firstMessage.topicDescription = topicDescription1; Message secondMessage = new Message(); secondMessage.topic = topic2; secondMessage.topicDescription = topicDescription2; publisher1.Send(firstMessage, Server); publisher2.Send(secondMessage, Server); subscriber1.Listen(topic1, 0); //AnimalLover.Listen("Cats", 1); subscriber2.Listen(topic2, 0); Server.subscribers[0] = subscriber1; Server.subscribers[1] = subscriber2; Server.Forward(); Console.WriteLine("\n"); Console.WriteLine("================================"); Console.WriteLine($"{subscriberName1} has subscribed to the following message"); subscriber1.Print(); Console.WriteLine("\n"); Console.WriteLine("================================"); Console.WriteLine($"{subscriberName2} has subscribed to the following message"); subscriber2.Print(); Console.ReadKey(); }