Example #1
0
        private static void SolveNQueens(IFringe <Node <byte[]> > fringe, int problemSize)
        {
            Console.WriteLine("{0} queens problem", problemSize);

            var nQueens = new NQueens(problemSize);
            var watch   = System.Diagnostics.Stopwatch.StartNew();
            var node    = TreeSearchWithQueue <byte[]> .Search(nQueens, fringe);

            watch.Stop();
            if (node == null)
            {
                Console.WriteLine("Solution not found");
            }
            else
            {
                Console.WriteLine("Solution:");
                PrintTable(node.NodeState);
                var trace = node.ListOfNodes;
                Console.WriteLine("Number of steps: " + trace.Count);
            }
            var elapsedMs = watch.ElapsedMilliseconds;

            Console.WriteLine("\nUsed fringe: " + fringe.GetName());
            Console.WriteLine("Time elapsed [ms]: " + elapsedMs);
            Console.WriteLine(new String('-', 40));
            Console.WriteLine("\n");
        }
Example #2
0
        private static void SolveProblems()
        {
            #region Cities initialization
            #region Cities initialization
            var Oradea    = new City("Oradea", new Point(15, 59));
            var Zerind    = new City("Zerind", new Point(11, 51));
            var Arad      = new City("Arad", new Point(7, 43));
            var Timisoara = new City("Timisoara", new Point(8, 29));
            var Lugoj     = new City("Lugoj", new Point(21, 23));
            var Mehadia   = new City("Mehadia", new Point(21, 15));
            var Drobeta   = new City("Drobeta", new Point(21, 7));
            var Sibiu     = new City("Sibiu", new Point(29, 37));
            var Rimnicu   = new City("Rimnicu Vilcea", new Point(33, 29));
            var Craiova   = new City("Craiova", new Point(37, 5));
            var Fagaras   = new City("Fagaras", new Point(47, 36));
            var Pitesti   = new City("Pitesti", new Point(50, 20));
            var Giurgiu   = new City("Giurgiu", new Point(60, 2));
            var Bucharest = new City("Bucharest", new Point(65, 13));
            var Neamt     = new City("Neamt", new Point(66, 52));
            var Urziceni  = new City("Urziceni", new Point(75, 17));
            var Iasi      = new City("Iasi", new Point(78, 47));
            var Vaslui    = new City("Vaslui", new Point(85, 35));
            var Hirsova   = new City("Hirsova", new Point(89, 17));
            var Eforie    = new City("Eforie", new Point(95, 7));
            #endregion

            #region Adding neighbours
            Oradea.AddNeighbour(Zerind, 71);
            Oradea.AddNeighbour(Sibiu, 151);

            Zerind.AddNeighbour(Oradea, 71);
            Zerind.AddNeighbour(Arad, 75);

            Arad.AddNeighbour(Zerind, 75);
            Arad.AddNeighbour(Sibiu, 140);
            Arad.AddNeighbour(Timisoara, 118);

            Timisoara.AddNeighbour(Arad, 118);
            Timisoara.AddNeighbour(Lugoj, 111);

            Lugoj.AddNeighbour(Timisoara, 111);
            Lugoj.AddNeighbour(Mehadia, 70);

            Mehadia.AddNeighbour(Lugoj, 70);
            Mehadia.AddNeighbour(Drobeta, 75);

            Drobeta.AddNeighbour(Mehadia, 75);
            Drobeta.AddNeighbour(Craiova, 120);

            Sibiu.AddNeighbour(Arad, 140);
            Sibiu.AddNeighbour(Oradea, 151);
            Sibiu.AddNeighbour(Fagaras, 99);
            Sibiu.AddNeighbour(Rimnicu, 80);

            Rimnicu.AddNeighbour(Sibiu, 80);
            Rimnicu.AddNeighbour(Pitesti, 97);
            Rimnicu.AddNeighbour(Craiova, 146);

            Craiova.AddNeighbour(Drobeta, 120);
            Craiova.AddNeighbour(Rimnicu, 146);
            Craiova.AddNeighbour(Pitesti, 138);

            Fagaras.AddNeighbour(Sibiu, 99);
            Fagaras.AddNeighbour(Bucharest, 211);

            Pitesti.AddNeighbour(Rimnicu, 97);
            Pitesti.AddNeighbour(Bucharest, 101);
            Pitesti.AddNeighbour(Craiova, 138);

            Giurgiu.AddNeighbour(Bucharest, 90);

            Bucharest.AddNeighbour(Pitesti, 101);
            Bucharest.AddNeighbour(Fagaras, 211);
            Bucharest.AddNeighbour(Urziceni, 85);
            Bucharest.AddNeighbour(Giurgiu, 90);

            Neamt.AddNeighbour(Iasi, 87);

            Urziceni.AddNeighbour(Bucharest, 85);
            Urziceni.AddNeighbour(Vaslui, 142);
            Urziceni.AddNeighbour(Hirsova, 98);

            Iasi.AddNeighbour(Neamt, 87);
            Iasi.AddNeighbour(Vaslui, 92);

            Vaslui.AddNeighbour(Iasi, 92);
            Vaslui.AddNeighbour(Urziceni, 142);

            Hirsova.AddNeighbour(Urziceni, 98);
            Hirsova.AddNeighbour(Eforie, 86);

            Eforie.AddNeighbour(Hirsova, 86);
            #endregion

            List <City> cities = new List <City>
            {
                Oradea, Zerind, Arad, Timisoara, Lugoj, Mehadia, Drobeta, Sibiu, Rimnicu, Craiova, Fagaras, Pitesti, Giurgiu, Bucharest, Neamt, Urziceni, Iasi, Vaslui, Hirsova, Eforie
            };
            #endregion

            var przesuwankaInitial = Przesuwanka.MakeInitialState(3);
            SolveProblem <byte[, ]>(String.Format("Przesuwanka {0} x {0}", przesuwankaInitial.GetLength(0)), new Przesuwanka(przesuwankaInitial), PrintTable);

            var queensInitial = NQueens.MakeInitialState(8);
            SolveProblem <byte[]>(String.Format("{0} queens problem", queensInitial.Length), new NQueens(queensInitial), PrintTable);

            SolveProblem <City>("Romania map problem", new RomaniaMap(Arad, Bucharest, cities), city => Console.WriteLine(city.Name), PrintTrace);
        }