public void Add(Contex contex, GlueLogicOperator glueLogicOperator = GlueLogicOperator.And, bool not = false)
        {
            if (Contexies.Count == 0)
            {
                glueLogicOperator = GlueLogicOperator.And;
            }

            Contexies.Add(CreateEntry(contex, glueLogicOperator, not));
        }
 private Entry CreateEntry(Contex contex, GlueLogicOperator glueLogicOperator, bool not)
 {
     return(new Entry {
         Contex = contex, Glue = glueLogicOperator, Not = not
     });
 }