Example #1
0
        /// <summary>
        /// 仅生成ProtoHead
        /// </summary>
        public Protocol()
        {
            protoHead  = new ProtoHead();
            serverHead = new ServerHead();

            protoBody = null;
        }
Example #2
0
 public Protocol(ProtoID id, ProtoBody body)
 {
     protoHead       = new ProtoHead();
     protoHead.CmdID = id;
     serverHead      = new ServerHead();
     protoBody       = body;
 }
        public int InitSession(string ip, int port, ProtocolType socketType = ProtocolType.Tcp, bool isClient = true)
        {
            ProtoBody.RegisterSerializeFunc(SerializeProto, DeserializeProto);

            string[]   ips      = ip.Split('.');
            byte[]     ipAddr   = { byte.Parse(ips[0]), byte.Parse(ips[1]), byte.Parse(ips[2]), byte.Parse(ips[3]) };
            IPAddress  addr     = new IPAddress(ipAddr);
            IPEndPoint endpoint = new IPEndPoint(addr, port);

            Session session;

            if (isClient)
            {
                session = new ClientSession();
                sessionCount++;
                session.SessionId = sessionCount;
                session.Init(socketType);
                ((ClientSession)session).Connect(endpoint);
            }
            else
            {
                session = new ServerSession();
                sessionCount++;
                session.SessionId = sessionCount;
                session.Init(socketType);
                ((ServerSession)session).Listen(endpoint);
            }

            allSessions.Add(sessionCount, session);

            return(sessionCount);
        }
Example #4
0
    static int SendTcpServerMessage(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                LuaFramework.NetworkManager obj  = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                Protocols.ProtoBody         arg0 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 2);
                obj.SendTcpServerMessage(arg0);
                return(0);
            }
            else if (count == 3)
            {
                LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                ushort arg0 = (ushort)LuaDLL.luaL_checknumber(L, 2);
                byte[] arg1 = ToLua.CheckByteBuffer(L, 3);
                obj.SendTcpServerMessage(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.NetworkManager.SendTcpServerMessage"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #5
0
 public void Call(System.IO.Stream param0, Protocols.ProtoBody param1)
 {
     func.BeginPCall();
     func.PushObject(param0);
     func.PushObject(param1);
     func.PCall();
     func.EndPCall();
 }
Example #6
0
        /// <summary>
        /// 生成ProtoHead,ServerHead,ProtoID,并使用传入的ProtoBody赋值
        /// </summary>
        /// <param name="bodyIn"></param>
        public Protocol(ProtoBody bodyIn)
        {
            protoHead  = new ProtoHead();
            serverHead = new ServerHead();
            protoBody  = bodyIn;

            protoHead.CmdID = ProtoID.GetProtoIDByBody(bodyIn);
        }
Example #7
0
 public Protocols.ProtoBody Call(System.IO.Stream param0, System.Type param1)
 {
     func.BeginPCall();
     func.PushObject(param0);
     func.Push(param1);
     func.PCall();
     Protocols.ProtoBody ret = (Protocols.ProtoBody)func.CheckObject(typeof(Protocols.ProtoBody));
     func.EndPCall();
     return(ret);
 }
Example #8
0
        /// <summary>
        /// 协议体类型转换为协议ID
        /// </summary>
        /// <param name="body"></param>
        /// <returns></returns>
        public static ProtoID GetProtoIDByBody(ProtoBody body)
        {
            Type type = body.GetType();

            ProtoID pID;

            if (typeMap.TryGetValue(type, out pID))
            {
                return(pID);
            }

            Debug.LogWarning("没有ID号的ProtoBody : {0}", body.GetType().Name);
            return(CMD_STATIC_NULL);
        }
    static int SendMessage(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes <Protocols.Protocol>(L, 3))
            {
                Protocols.NetworkController obj = (Protocols.NetworkController)ToLua.CheckObject <Protocols.NetworkController>(L, 1);
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                Protocols.Protocol arg1 = (Protocols.Protocol)ToLua.ToObject(L, 3);
                obj.SendMessage(arg0, arg1);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <Protocols.ProtoBody>(L, 3))
            {
                Protocols.NetworkController obj = (Protocols.NetworkController)ToLua.CheckObject <Protocols.NetworkController>(L, 1);
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                Protocols.ProtoBody arg1 = (Protocols.ProtoBody)ToLua.ToObject(L, 3);
                obj.SendMessage(arg0, arg1);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <System.IO.Stream>(L, 3))
            {
                Protocols.NetworkController obj = (Protocols.NetworkController)ToLua.CheckObject <Protocols.NetworkController>(L, 1);
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                System.IO.Stream arg1 = (System.IO.Stream)ToLua.ToObject(L, 3);
                obj.SendMessage(arg0, arg1);
                return(0);
            }
            else if (count == 4)
            {
                Protocols.NetworkController obj = (Protocols.NetworkController)ToLua.CheckObject <Protocols.NetworkController>(L, 1);
                int    arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                ushort arg1 = (ushort)LuaDLL.luaL_checknumber(L, 3);
                byte[] arg2 = ToLua.CheckByteBuffer(L, 4);
                obj.SendMessage(arg0, arg1, arg2);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: Protocols.NetworkController.SendMessage"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #10
0
 static int SetBody(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Protocols.Protocol  obj  = (Protocols.Protocol)ToLua.CheckObject <Protocols.Protocol>(L, 1);
         Protocols.ProtoBody arg0 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 2);
         obj.SetBody(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #11
0
 static int GetBody(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Protocols.Protocol  obj = (Protocols.Protocol)ToLua.CheckObject <Protocols.Protocol>(L, 1);
         Protocols.ProtoBody o   = obj.GetBody();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int GetProtoIDByBody(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Protocols.ProtoBody arg0 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 1);
         Protocols.ProtoID   o    = Protocols.ProtoID.GetProtoIDByBody(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #13
0
    static int _CreateProtocols_ProtoBody(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                Protocols.ProtoBody obj = new Protocols.ProtoBody();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Protocols.ProtoBody.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #14
0
    static int _CreateProtocols_Protocol(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                Protocols.Protocol obj = new Protocols.Protocol();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 1)
            {
                Protocols.ProtoBody arg0 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 1);
                Protocols.Protocol  obj  = new Protocols.Protocol(arg0);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 2)
            {
                Protocols.ProtoID   arg0 = (Protocols.ProtoID)ToLua.CheckObject <Protocols.ProtoID>(L, 1);
                Protocols.ProtoBody arg1 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 2);
                Protocols.Protocol  obj  = new Protocols.Protocol(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Protocols.Protocol.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #15
0
        //[12/3/2014 史耀力] TODO:此处性能需要优化!
        public int Deserialize(System.IO.Stream stream)
        {
            //LogSys.Warn("[PROTO] Begin Deser len {0}, position {1}", stream.Length, stream.Position);

            long initPos = stream.Position;

            if (protoHead.Deserialize(stream) < 0)
            {
                stream.Position = initPos;
                return(-1);
            }

            Stream bodyStream = stream;

            //长度过长,需要分包
            if ((stream.Length - stream.Position) > protoHead.BodyLen)
            {
                bodyStream = new MemoryStream();
                if (0 != protoHead.BodyLen)
                {
                    long curPos = stream.Position;

                    //stream.CopyTo(bodyStream);
                    int    len    = (int)stream.Length;
                    byte[] buffer = new byte[len];
                    stream.Read(buffer, 0, len);
                    bodyStream.Write(buffer, 0, len);

                    //修正位置
                    stream.Position = curPos + protoHead.BodyLen;
                    bodyStream.SetLength(protoHead.BodyLen);
                    bodyStream.Position = 0;
                }
            }
            //长度不够
            else if ((stream.Length - stream.Position) < protoHead.BodyLen)
            {
                stream.Position = initPos;
                return(-1);
            }

            if (protoHead.CmdID.BodyType == null) //typeof(LuaProtoBody))
            {
                protoBody = new LuaProtoBody();

                byte[] byteArray = new byte[bodyStream.Length - bodyStream.Position];
                bodyStream.Read(byteArray, 0, byteArray.Length);
                //转成bytearray
                //((LuaProtoBody)protoBody).byteArray = ((MemoryStream)bodyStream).ToArray();
                ((LuaProtoBody)protoBody).byteArray = byteArray;
            }
            else
            {
                protoBody = ProtoBody.Deserialize(bodyStream, protoHead.CmdID.BodyType);
            }

            //if (!isClient)
            //{
            //    protoBody.BodyRoleID = serverHead.roleID;
            //}

            //LogSys.Warn("[PROTO] End Deser len {0}, position {1}", stream.Length, stream.Position);

            return(0);
        }
Example #16
0
        //发送协议
        public int SendMessage(ProtoBody body)
        {
            Protocol proto = new Protocol(body);

            return(SendMessage(proto));
        }
Example #17
0
    static int SendTcpClientMessage(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                LuaFramework.NetworkManager obj  = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                Protocols.ProtoBody         arg0 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 2);
                obj.SendTcpClientMessage(arg0);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <Protocols.ProtoID, Protocols.ProtoBody>(L, 2))
            {
                LuaFramework.NetworkManager obj  = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                Protocols.ProtoID           arg0 = (Protocols.ProtoID)ToLua.ToObject(L, 2);
                Protocols.ProtoBody         arg1 = (Protocols.ProtoBody)ToLua.ToObject(L, 3);
                obj.SendTcpClientMessage(arg0, arg1);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <ushort, byte[]>(L, 2))
            {
                LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                ushort arg0 = (ushort)LuaDLL.lua_tonumber(L, 2);
                byte[] arg1 = ToLua.CheckByteBuffer(L, 3);
                obj.SendTcpClientMessage(arg0, arg1);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <ushort, LuaFramework.ByteBuffer>(L, 2))
            {
                LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                ushort arg0 = (ushort)LuaDLL.lua_tonumber(L, 2);
                LuaFramework.ByteBuffer arg1 = (LuaFramework.ByteBuffer)ToLua.ToObject(L, 3);
                obj.SendTcpClientMessage(arg0, arg1);
                return(0);
            }
            else if (count == 4)
            {
                LuaFramework.NetworkManager obj  = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                Protocols.ProtoID           arg0 = (Protocols.ProtoID)ToLua.CheckObject <Protocols.ProtoID>(L, 2);
                Protocols.ProtoBody         arg1 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 3);
                System.Action arg2 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 4);
                obj.SendTcpClientMessage(arg0, arg1, arg2);
                return(0);
            }
            else if (count == 5)
            {
                LuaFramework.NetworkManager obj  = (LuaFramework.NetworkManager)ToLua.CheckObject <LuaFramework.NetworkManager>(L, 1);
                Protocols.ProtoID           arg0 = (Protocols.ProtoID)ToLua.CheckObject <Protocols.ProtoID>(L, 2);
                Protocols.ProtoBody         arg1 = (Protocols.ProtoBody)ToLua.CheckObject <Protocols.ProtoBody>(L, 3);
                System.Action arg2 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 4);
                bool          arg3 = LuaDLL.luaL_checkboolean(L, 5);
                obj.SendTcpClientMessage(arg0, arg1, arg2, arg3);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.NetworkManager.SendTcpClientMessage"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 void SerializeProto(Stream stream, ProtoBody body)
 {
     ProtoBuf.Serializer.NonGeneric.Serialize(stream, body);
 }
        public void SendMessage(int sessionId, ProtoBody body)
        {
            Protocol proto = new Protocol(body);

            SendMessage(sessionId, proto);
        }
Example #20
0
 public void SetBody(ProtoBody body)
 {
     protoBody       = body;
     protoHead.CmdID = ProtoID.GetProtoIDByBody(body);
 }