Example #1
0
 public void Destroy()
 {
     this.Clear();
     this.joinGuildCD = 0;
     this.CurBossID = 0;
     this.Rank = 0;
     this.GuildBossRankDataDict.Clear();
     this.mSchoolLootDataCaches.Clear();
     this.GuildMines = null;
     this.MyOreData = null;
     this.mGWEnterData = null;
     this.IsFirst = false;
     if (Globals.Instance != null)
     {
         TeamSubSystem expr_6C = Globals.Instance.Player.TeamSystem;
         expr_6C.EquipPetEvent = (TeamSubSystem.PetUpdateCallback)Delegate.Remove(expr_6C.EquipPetEvent, new TeamSubSystem.PetUpdateCallback(this.OnEquipPetEvent));
     }
 }
Example #2
0
 private void OnMsgGuildWarKillRank(MemoryStream stream)
 {
     MS2C_GuildWarKillRank mS2C_GuildWarKillRank = Serializer.NonGeneric.Deserialize(typeof(MS2C_GuildWarKillRank), stream) as MS2C_GuildWarKillRank;
     this.mGWKillRankData = mS2C_GuildWarKillRank.WarData;
     if (mS2C_GuildWarKillRank.WarData.Winner != EGuildWarTeamId.EGWTI_None)
     {
         this.mGWEnterData.Winner = mS2C_GuildWarKillRank.WarData.Winner;
     }
     if (this.QueryGWKillRankEvent != null)
     {
         this.QueryGWKillRankEvent();
     }
 }
Example #3
0
 public void Clear()
 {
     this.Guild = null;
     this.Members = null;
     this.GuildList = null;
     this.GuildListForSearch = null;
     this.GuildEventList = null;
     this.GuildRankDataList = null;
     this.mGWPlayerData = null;
     this.mGWKillRankData = null;
     this.StrongHold = null;
     this.mWarStateInfo = null;
     this.LocalClientMember = null;
     this.guildBossData.Clear();
     this.StrongHoldMembers.Clear();
     this.BattleRecords.Clear();
     this.BattleSupportInfo.Clear();
     this.mInteractionMsgs.Clear();
     this.mSignRecords.Clear();
     if (Globals.Instance != null && Globals.Instance.Player != null)
     {
         Globals.Instance.Player.ShowChatGuildNewMark = false;
         Globals.Instance.Player.GuildMsgs.Clear();
     }
 }
Example #4
0
 private void OnMsgGuildWarEnter(MemoryStream stream)
 {
     MS2C_GuildWarEnter mS2C_GuildWarEnter = Serializer.NonGeneric.Deserialize(typeof(MS2C_GuildWarEnter), stream) as MS2C_GuildWarEnter;
     if (mS2C_GuildWarEnter.Result != EGuildResult.EGR_Success)
     {
         GameUIManager.mInstance.ShowMessageTip("EGR", (int)mS2C_GuildWarEnter.Result);
         return;
     }
     this.mGWEnterData = mS2C_GuildWarEnter.WarData;
     if (this.LocalClientMember == null)
     {
         this.LocalClientMember = new GuildWarClientTeamMember();
     }
     if (this.LocalClientMember != null)
     {
         this.LocalClientMember.Member = mS2C_GuildWarEnter.Player;
         this.LocalClientMember.Data = Tools.LocalPlayerToRemote();
     }
     if (this.GuildWarEnterEvent != null)
     {
         this.GuildWarEnterEvent();
     }
 }
Example #5
0
 private void OnMsgGuildWarEnd(MemoryStream stream)
 {
     MS2C_GuildWarEnd mS2C_GuildWarEnd = Serializer.NonGeneric.Deserialize(typeof(MS2C_GuildWarEnd), stream) as MS2C_GuildWarEnd;
     this.mGWKillRankData = mS2C_GuildWarEnd.WarData;
     if (this.mWarStateInfo != null)
     {
         if (this.mWarStateInfo.mWarState == EGuildWarState.EGWS_FinalFourGoing)
         {
             this.mWarStateInfo.mWarState = EGuildWarState.EGWS_FinalFourEnd;
         }
         else if (this.mWarStateInfo.mWarState == EGuildWarState.EGWS_FinalGoing)
         {
             this.mWarStateInfo.mWarState = EGuildWarState.EGWS_FinalEnd;
         }
     }
     if (this.mGWEnterData != null && mS2C_GuildWarEnd.WarData.Winner != EGuildWarTeamId.EGWTI_None)
     {
         this.mGWEnterData.Winner = mS2C_GuildWarEnd.WarData.Winner;
     }
     if (this.GuildWarEndEvent != null)
     {
         this.GuildWarEndEvent();
     }
 }
 private bool IsTwoTeamFull(GuildWarClient wClient)
 {
     return wClient != null && wClient.Red.GuildID != 0uL && wClient.Blue.GuildID != 0uL;
 }
 private bool IsSelfTwoTeamFull(GuildWarClient wClient)
 {
     if (wClient == null)
     {
         return false;
     }
     ulong iD = Globals.Instance.Player.GuildSystem.Guild.ID;
     return this.IsTwoTeamFull(wClient) && (iD == wClient.Red.GuildID || iD == wClient.Blue.GuildID);
 }
 private void RequestWarEnter(GuildWarClient wClient)
 {
     MC2S_GuildWarEnter mC2S_GuildWarEnter = new MC2S_GuildWarEnter();
     mC2S_GuildWarEnter.WarID = wClient.WarID;
     Globals.Instance.CliSession.Send(979, mC2S_GuildWarEnter);
 }