Example #1
0
        public static ProjectileDeflectionConfigurationGameObject Get()
        {
            if (Instance == null)
            {
                Instance = FindObjectOfType <ProjectileDeflectionConfigurationGameObject>();
            }

            return(Instance);
        }
Example #2
0
 /// <summary>
 /// This event is called from <see cref="ObjectsInsideDeflectionRangeSystem"/>. Thus, interactive object has already bean filtered by it's. <see cref="InteractiveObjectTag"/>.
 /// </summary>
 public void OnInteractiveObjectJustInsideDeflectionRange(CoreInteractiveObject InsideInteractiveObject)
 {
     if (InsideInteractiveObject.AskIfProjectileCanBeDeflected(this.AssociatedInteractiveObject))
     {
         if (this.AssociatedInteractiveObject is IEM_SkillSystem_ExposedMethods IEM_SkillSystem_Interface)
         {
             ProjectileDeflectionFeedbackIcons.Add(InsideInteractiveObject, ProjectileDeflectionFeedbackIcon.Build(
                                                       ProjectileDeflectionConfigurationGameObject.Get().ProjectileDeflectionGlobalConfiguration.DeflectionIconPrefab,
                                                       IEM_SkillSystem_Interface.GetInputIdAssociatedToTheInteractiveObjectAction(DeflectingProjectileInteractiveObjectAction.DeflectingProjectileInteractiveObjectActionUniqueID)
                                                       ));
         }
     }
 }