Example #1
0
        public static void Handle(Entities.GameClient client, DataPacket packet)
        {
            using (var strings = new StringPacket(packet))
            {
                switch (strings.Action)
                {
                    case Enums.StringAction.WhisperWindowInfo:
                        Packets.Strings.WhisperWindowInfo.Handle(client, strings);
                        break;
                    case Enums.StringAction.QueryMate:
                        Packets.Strings.QueryMate.Handle(client, strings);
                        break;

                    default:
                        Console.WriteLine("Unknown StringPacket {0} from {1}", strings.Action, client.Name);
                        break;
                }
            }
        }
Example #2
0
        public static void Handle(Entities.GameClient client, DataPacket packet)
        {
            using (var strings = new StringPacket(packet))
            {
                switch (strings.Action)
                {
                case Enums.StringAction.WhisperWindowInfo:
                    Packets.Strings.WhisperWindowInfo.Handle(client, strings);
                    break;

                case Enums.StringAction.QueryMate:
                    Packets.Strings.QueryMate.Handle(client, strings);
                    break;

                default:
                    Console.WriteLine("Unknown StringPacket {0} from {1}", strings.Action, client.Name);
                    break;
                }
            }
        }