public void UpdateGraphics(object parameter)
        {
            IntersectionPointControl.viewPortCanvas.Children.Clear();

            // Line T
            double  tXstart     = Convert.ToDouble(IntersectionPointControl.txtTXstart.Text);
            double  tYstart     = Convert.ToDouble(IntersectionPointControl.txtTYstart.Text);
            double  tXend       = Convert.ToDouble(IntersectionPointControl.txtTXend.Text);
            double  tYend       = Convert.ToDouble(IntersectionPointControl.txtTYend.Text);
            PointXY pointStartT = new PointXY(tXstart, tYstart);
            PointXY pointEndT   = new PointXY(tXend, tYend);

            LineT = new LineSegment(pointStartT, pointEndT);
            Line pathT = new Line();

            pathT.X1              = viewPortArea.XNormalize(tXstart, IntersectionPointControl.viewPortCanvas.Width);
            pathT.Y1              = viewPortArea.YNormalize(tYstart, IntersectionPointControl.viewPortCanvas.Height);
            pathT.X2              = viewPortArea.XNormalize(tXend, IntersectionPointControl.viewPortCanvas.Width);
            pathT.Y2              = viewPortArea.YNormalize(tYend, IntersectionPointControl.viewPortCanvas.Height);
            pathT.Stroke          = Brushes.Blue;
            pathT.StrokeThickness = 2;
            IntersectionPointControl.viewPortCanvas.Children.Add(pathT);

            // Line V
            double  vXstart     = Convert.ToDouble(IntersectionPointControl.txtVXstart.Text);
            double  vYstart     = Convert.ToDouble(IntersectionPointControl.txtVYstart.Text);
            double  vXend       = Convert.ToDouble(IntersectionPointControl.txtVXend.Text);
            double  vYend       = Convert.ToDouble(IntersectionPointControl.txtVYend.Text);
            PointXY pointStartV = new PointXY(vXstart, vYstart);
            PointXY pointEndV   = new PointXY(vXend, vYend);

            LineV = new LineSegment(pointStartV, pointEndV);
            Line pathV = new Line();

            pathV.X1              = viewPortArea.XNormalize(vXstart, IntersectionPointControl.viewPortCanvas.Width);
            pathV.Y1              = viewPortArea.YNormalize(vYstart, IntersectionPointControl.viewPortCanvas.Height);
            pathV.X2              = viewPortArea.XNormalize(vXend, IntersectionPointControl.viewPortCanvas.Width);
            pathV.Y2              = viewPortArea.YNormalize(vYend, IntersectionPointControl.viewPortCanvas.Height);
            pathV.Stroke          = Brushes.Red;
            pathV.StrokeThickness = 2;
            IntersectionPointControl.viewPortCanvas.Children.Add(pathV);

            // Intersection Point
            IntersectionPoint = new IntersectionPoint(lineT, lineV);
            if (IntersectionPoint.Intersection)
            {
                IntersectionPointControl.lblIntersection.Text = "Intersection? true!";
            }
            else
            {
                IntersectionPointControl.lblIntersection.Text = "Intersection? false!";
            }
            IntersectionPointControl.lblPointX.Text = "X: " + Math.Round(IntersectionPoint.PointOfIntersection.X, 2).ToString();
            IntersectionPointControl.lblPointY.Text = "Y: " + Math.Round(IntersectionPoint.PointOfIntersection.Y, 2).ToString();

            IntersectionPointControl.lblTb.Text = "Tb: " + Math.Round(IntersectionPoint.LineT.B, 2).ToString();
            IntersectionPointControl.lblTm.Text = "Tm: " + Math.Round(IntersectionPoint.LineT.M, 2).ToString();

            IntersectionPointControl.lblVb.Text = "Vb: " + Math.Round(IntersectionPoint.LineV.B, 2).ToString();
            IntersectionPointControl.lblVm.Text = "Vm: " + Math.Round(IntersectionPoint.LineV.M, 2).ToString();

            Ellipse circleAtPoint = new Ellipse();

            circleAtPoint.Fill            = new SolidColorBrush(Color.FromRgb(50, 50, 50));
            circleAtPoint.Stroke          = Brushes.Red;
            circleAtPoint.StrokeThickness = 2;
            circleAtPoint.Width           = 10;
            circleAtPoint.Height          = 10;
            Canvas.SetLeft(circleAtPoint, (viewPortArea.XNormalize(IntersectionPoint.PointOfIntersection.X, IntersectionPointControl.viewPortCanvas.Width) - 5));
            Canvas.SetTop(circleAtPoint, (viewPortArea.YNormalize(IntersectionPoint.PointOfIntersection.Y, IntersectionPointControl.viewPortCanvas.Height) - 5));
            IntersectionPointControl.viewPortCanvas.Children.Add(circleAtPoint);
        }
        private void UpdateGraphics()
        {
            // Line T
            tXstart = Convert.ToDouble(txtTXstart.Text);
            tYstart = Convert.ToDouble(txtTYstart.Text);
            tXend   = Convert.ToDouble(txtTXend.Text);
            tYend   = Convert.ToDouble(txtTYend.Text);

            // Line V
            vXstart = Convert.ToDouble(txtVXstart.Text);
            vYstart = Convert.ToDouble(txtVYstart.Text);
            vXend   = Convert.ToDouble(txtVXend.Text);
            vYend   = Convert.ToDouble(txtVYend.Text);

            viewPortCanvas.Children.Remove(pathT);
            pathT                 = new Line();
            pathT.X1              = viewPortArea.XNormalize(tXstart, viewPortCanvas.Width);
            pathT.Y1              = viewPortArea.YNormalize(tYstart, viewPortCanvas.Height);
            pathT.X2              = viewPortArea.XNormalize(tXend, viewPortCanvas.Width);
            pathT.Y2              = viewPortArea.YNormalize(tYend, viewPortCanvas.Height);
            pathT.Stroke          = Brushes.Blue;
            pathT.StrokeThickness = 2;
            viewPortCanvas.Children.Add(pathT);

            viewPortCanvas.Children.Remove(pathV);
            pathV                 = new Line();
            pathV.X1              = viewPortArea.XNormalize(vXstart, viewPortCanvas.Width);
            pathV.Y1              = viewPortArea.YNormalize(vYstart, viewPortCanvas.Height);
            pathV.X2              = viewPortArea.XNormalize(vXend, viewPortCanvas.Width);
            pathV.Y2              = viewPortArea.YNormalize(vYend, viewPortCanvas.Height);
            pathV.Stroke          = Brushes.Red;
            pathV.StrokeThickness = 2;
            viewPortCanvas.Children.Add(pathV);

            // Line T
            PointXY     pointStartT = new PointXY(tXstart, tYstart);
            PointXY     pointEndT   = new PointXY(tXend, tYend);
            LineSegment lineT       = new LineSegment(pointStartT, pointEndT);

            // Line V
            PointXY     pointStartV = new PointXY(vXstart, vYstart);
            PointXY     pointEndV   = new PointXY(vXend, vYend);
            LineSegment lineV       = new LineSegment(pointStartV, pointEndV);

            // Intersection Point
            intersectionPoint = new IntersectionPoint(lineT, lineV);
            if (intersectionPoint.Intersection)
            {
                lblIntersection.Text = "Intersection? true!";
            }
            else
            {
                lblIntersection.Text = "Intersection? false!";
            }
            txtPointX.Text = intersectionPoint.PointOfIntersection.X.ToString();
            txtPointY.Text = intersectionPoint.PointOfIntersection.Y.ToString();

            txtTb.Text = intersectionPoint.LineT.B.ToString();
            txtTm.Text = intersectionPoint.LineT.M.ToString();

            txtVb.Text = intersectionPoint.LineV.B.ToString();
            txtVm.Text = intersectionPoint.LineV.M.ToString();

            viewPortCanvas.Children.Remove(circleAtPoint);
            circleAtPoint                 = new Ellipse();
            circleAtPoint.Fill            = new SolidColorBrush(Color.FromRgb(50, 50, 50));
            circleAtPoint.Stroke          = Brushes.Red;
            circleAtPoint.StrokeThickness = 2;
            circleAtPoint.Width           = 10;
            circleAtPoint.Height          = 10;
            Canvas.SetLeft(circleAtPoint, (viewPortArea.XNormalize(intersectionPoint.PointOfIntersection.X, viewPortCanvas.Width) - 5));
            Canvas.SetTop(circleAtPoint, (viewPortArea.YNormalize(intersectionPoint.PointOfIntersection.Y, viewPortCanvas.Height) - 5));
            viewPortCanvas.Children.Add(circleAtPoint);
        }