public void calculateVt() { c_glbb glbb = new c_glbb(); if (glbb.time != 0) { glbb.vt = glbb.vo + (glbb.acceleration * glbb.time); } else if (glbb.s != 0) { glbb.vt = glbb.vo + (2 * glbb.acceleration * glbb.s); } }
public void calculateS() { c_glbb glbb = new c_glbb(); glbb.s = glbb.vo * glbb.time + 0.5 * glbb.acceleration * glbb.time; }