Example #1
0
        private void UpdateCharacterPage()
        {
            CharacterMenuEquipment SelectedCharacter = GetShopCharacterUnderMouse(MouseHelper.MouseStateCurrent.X, MouseHelper.MouseStateCurrent.Y);

            if (SelectedCharacter != null && InputHelper.InputConfirmPressed())
            {
                PushScreen(new BuyCharacter(SelectedCharacter, Owner));
            }
        }
        public override void Update(GameTime gameTime)
        {
            base.Update(gameTime);

            if (!IsDragDropActive)
            {
                CharacterMenuEquipment SelectedCharacter = GetShopCharacterUnderMouse(MouseHelper.MouseStateCurrent.X, MouseHelper.MouseStateCurrent.Y);
                if (SelectedCharacter != null && InputHelper.InputConfirmPressed())
                {
                    PushScreen(new BuyCharacter(SelectedCharacter, Owner));
                }
            }
        }
        public override void Draw(CustomSpriteBatch g)
        {
            base.Draw(g);

            for (int C = 0; C < ListShopCharacter.Count; ++C)
            {
                CharacterMenuEquipment SelectedCharacter = GetShopCharacterUnderMouse(MouseHelper.MouseStateCurrent.X, MouseHelper.MouseStateCurrent.Y);
                if (SelectedCharacter == ListShopCharacter[C])
                {
                    BuyCharacterIcon.SetFrame(2);
                }
                else
                {
                    BuyCharacterIcon.SetFrame(0);
                }
                BuyCharacterIcon.Draw(g, new Vector2(172, 152 + C * 60), Color.White);
                g.DrawString(fntText, ListShopCharacter[C].Name, new Vector2(102, 131 + C * 60), Color.White);
                g.DrawString(fntText, "5", new Vector2(113, 155 + C * 60), Color.White);
                g.DrawString(fntText, "5", new Vector2(145, 155 + C * 60), Color.White);
                g.DrawString(fntText, "4", new Vector2(177, 155 + C * 60), Color.White);
                g.DrawStringRightAligned(fntText, ListShopCharacter[C].Price + " CR", new Vector2(297, 155 + C * 60), Color.White);
            }
        }
 public BuyCharacter(CharacterMenuEquipment CharacterToBuy, Player Owner)
 {
     this.CharacterToBuy = CharacterToBuy;
     this.Owner          = Owner;
     PlayerInventory     = Owner.Equipment;
 }
Example #5
0
        public override void Draw(CustomSpriteBatch g)
        {
            g.Draw(sprBackground, Vector2.Zero, Color.White);

            switch (ShopFilter)
            {
            case ShopFilters.Characters:
                for (int C = 0; C < ListShopCharacter.Count; ++C)
                {
                    CharacterMenuEquipment SelectedCharacter = GetShopCharacterUnderMouse(MouseHelper.MouseStateCurrent.X, MouseHelper.MouseStateCurrent.Y);
                    if (SelectedCharacter == ListShopCharacter[C])
                    {
                        BuyCharacterIcon.SetFrame(2);
                    }
                    else
                    {
                        BuyCharacterIcon.SetFrame(0);
                    }
                    BuyCharacterIcon.Draw(g, new Vector2(172, 152 + C * 60), Color.White);
                    g.DrawString(fntText, ListShopCharacter[C].Name, new Vector2(102, 131 + C * 60), Color.White);
                    g.DrawString(fntText, "5", new Vector2(113, 155 + C * 60), Color.White);
                    g.DrawString(fntText, "5", new Vector2(145, 155 + C * 60), Color.White);
                    g.DrawString(fntText, "4", new Vector2(177, 155 + C * 60), Color.White);
                    g.DrawStringRightAligned(fntText, ListShopCharacter[C].Price + " CR", new Vector2(297, 155 + C * 60), Color.White);
                }
                DrawMyCharactersAndEquipment(g);
                break;

            case ShopFilters.Equipment:
                for (int C = 0; C < ListShopEquipment.Count; ++C)
                {
                    MenuEquipment EquipmentToBuy = GetShopEquipmentUnderMouse(MouseHelper.MouseStateCurrent.X, MouseHelper.MouseStateCurrent.Y);
                    if (EquipmentToBuy == ListShopEquipment[C])
                    {
                        BuyItemIcon.SetFrame(2);
                    }
                    else
                    {
                        BuyItemIcon.SetFrame(0);
                    }
                    BuyItemIcon.Draw(g, new Vector2(172, 152 + C * 60), Color.White);
                    g.Draw(ListShopEquipment[C].sprIcon, new Vector2(39, 131 + C * 60), Color.White);
                    g.DrawString(fntText, ListShopEquipment[C].Name, new Vector2(92, 131 + C * 60), Color.White);
                    g.DrawString(fntText, ListShopEquipment[C].EquipmentType.ToString(), new Vector2(92, 155 + C * 60), Color.White);
                    g.DrawStringRightAligned(fntText, ListShopEquipment[C].Price + " CR", new Vector2(297, 155 + C * 60), Color.White);
                }
                DrawMyCharactersAndEquipment(g);
                break;

            case ShopFilters.Weapons:
                g.Draw(sprMyWeaponsBackground, new Vector2(358, 84), Color.White);
                break;

            case ShopFilters.Items:
            case ShopFilters.Other:
                g.Draw(sprMyItemsBackground, new Vector2(358, 84), Color.White);
                g.Draw(sprMyEquipmentBackground, new Vector2(358, 350), Color.White);
                break;
            }

            foreach (InteractiveButton ActiveButton in ArrayMenuButton)
            {
                ActiveButton.Draw(g);
            }

            if (DragAndDropEquipment != null)
            {
                g.Draw(DragAndDropEquipment.sprIcon, new Vector2(MouseHelper.MouseStateCurrent.X, MouseHelper.MouseStateCurrent.Y), Color.White);
            }
        }