Example #1
0
        //IO状态C:\Users\Administrator\Desktop\Manual_Debug\Manual_Debug\UserCtrl\IOoutputStatus.cs
        public void NewCtrlCardSR_IOstChange(object sender, EventArgs e)
        {
            try
            {
                CardInputIOEvengArgs cIOE = e as CardInputIOEvengArgs;
                if (arrOutputIo != null && cIOE.CardNum == arrOutputIo.CardNum && cIOE.type == (int)arrOutputIo.tag_MotionCardManufacturer)
                {
                    bool var = (((cIOE.Value & ((ulong)(1 << arrOutputIo.IOBit))) > 0 && arrOutputIo.Logic == 1) || ((cIOE.Value & ((ulong)(1 << arrOutputIo.IOBit))) < 1 && arrOutputIo.Logic == 0));

                    btstatus = !var;
                    this.Invoke(tag_UIdelegate, btstatus);
                }
            }
            catch
            { }
        }
Example #2
0
        //IO状态C:\Users\Administrator\Desktop\Manual_Debug\Manual_Debug\UserCtrl\IOoutputStatus.cs
        void NewCtrlCardSR_IOstChange(object sender, EventArgs e)
        {
            try
            {
                CardInputIOEvengArgs cIOE = e as CardInputIOEvengArgs;
                if (arrInputIo != null && cIOE.CardNum == arrInputIo.CardNum && cIOE.type == (int)arrInputIo.tag_MotionCardManufacturer)
                {
                    ulong uaone = 1;
                    if (arrInputIo.StrIoName == "右载具右压紧位")
                    {
                    }
                    ulong a   = uaone << arrInputIo.IOBit;
                    ulong b   = (cIOE.Value & a) >> arrInputIo.IOBit;
                    bool  var = ((b > 0 && arrInputIo.Logic == 1) || (b < 1 && arrInputIo.Logic == 0));


                    //  lblinputLight.Image = (((cIOE.Value & ((ulong)(1 << arrInputIo.IOBit))) > 0 && arrInputIo.Logic == 1) || ((cIOE.Value & ((ulong)(1 << arrInputIo.IOBit))) < 1 && arrInputIo.Logic == 0)) ? Project.Properties.Resources.led_green_on_16 : Project.Properties.Resources.led_off_16;
                    this.Invoke(tag_UIdelegate, var);
                }
            }
            catch
            { }
        }