private void startCall(CallEmployee employee) { employee.State = "Busy"; Random r = new Random(); int callLength = r.Next(5, 7); //produces a call length Task.Delay(callLength * 1000).ContinueWith(t => endCall(employee)); }
private void takeNextCall(CallEmployee employee) { //employee takes next call if there are callers waiting if (callerList.Any()) { callerList.RemoveAt(0); OnPropertyChanged("callerList"); //list has been updated startCall(employee); } else { callerCount = 0; } }
private void endCall(CallEmployee employee) { employee.State = "Free"; Task.Delay(1000).ContinueWith(t => takeNextCall(employee)); }