public void startGame()
        {
            initializeStartCheckerBoard();
            while (m_GameEndChoice == eGameEndChoice.Continue)
            {
                while (m_GameStatus == eGameStatus.ContinueGame)
                {
                    Ex02.ConsoleUtils.Screen.Clear();
                    UIUtilities.PrintBoard(m_CurrentPlayer, m_OtherPlayer, (int)m_SizeOfBoard);
                    nextTurn();
                    setParamatersForNextTurn();
                }

                caclculateResultGame();
                UIUtilities.printResultOnScreen(m_CurrentPlayer, m_OtherPlayer, (int)m_SizeOfBoard);
                m_GameEndChoice = UIUtilities.getChoiseToContinuteTheGameFromClient();
                if (m_GameEndChoice == eGameEndChoice.Continue)
                {
                    initializeCheckerGame();
                }
            }
        }