Example #1
0
        /// <summary>
        /// Indicates whether the current object is equal to another object of the same type.
        /// </summary>
        /// <returns>
        /// true if the current object is equal to the <paramref name="other"/> parameter; otherwise, false.
        /// </returns>
        /// <param name="other">An object to compare with this object.</param>
        public bool Equals(ColorCollection other)
        {
            bool result;

            result = other != null && other.Count == this.Count;
            if (result)
            {
                // check colors - by value though, as Color.Cornflowerblue != Color.FromArgb(255, 100, 149, 237)
                for (int i = 0; i < this.Count; i++)
                {
                    Color expected;
                    Color actual;

                    expected = other[i];
                    actual   = this[i];

                    if (expected.ToArgb() != actual.ToArgb())
                    {
                        result = false;
                        break;
                    }
                }
            }

            return(result);
        }
 /// <summary>
 /// Serializes the specified <see cref="ColorCollection" /> and writes the palette to a file using the specified <see cref="Stream"/>.
 /// </summary>
 /// <param name="fileName">The name of the file where the palette will be written to.</param>
 /// <param name="palette">The <see cref="ColorCollection" /> to serialize.</param>
 public void Serialize(string fileName, ColorCollection palette)
 {
     using (Stream stream = File.Create(fileName))
     {
         this.Serialize(stream, palette);
     }
 }
Example #3
0
        /// <summary>
        /// Initializes a new instance of the <see cref="ColorCollection"/> class that contains elements copied from the specified collection.
        /// </summary>
        /// <param name="collection">The collection whose elements are copied to the new collection.</param>
        public ColorCollection(ColorCollection collection)
            : this()
        {
            for (int i = 0; i < collection.Count; i++)
            {
                this.Add(collection[i]);
#if USENAMEHACK
                this.SetName(i, collection.GetName(i));
#endif
            }
        }
 /// <summary>
 /// Serializes the specified <see cref="ColorCollection" /> and writes the palette to a file using the specified Stream.
 /// </summary>
 /// <param name="stream">The <see cref="Stream" /> used to write the palette.</param>
 /// <param name="palette">The <see cref="ColorCollection" /> to serialize.</param>
 void IPaletteSerializer.Serialize(Stream stream, ColorCollection palette)
 {
     this.Serialize(stream, palette);
 }
 /// <summary>
 /// Serializes the specified <see cref="ColorCollection" /> and writes the palette to a file using the specified <see cref="Stream"/>.
 /// </summary>
 /// <param name="stream">The <see cref="Stream" /> used to write the palette.</param>
 /// <param name="palette">The <see cref="ColorCollection" /> to serialize.</param>
 public abstract void Serialize(Stream stream, ColorCollection palette);