Example #1
0
        public Room LeftRoom(List<Room> rooms, Room current, Level level)
        {
            int x = current.roomX;
            int y = current.roomY;
            int z = current.roomZ;

            if (x != level.rows[y].columns.Count() - 1)
            {
            x = System.Threading.Interlocked.Decrement(ref x);
            }

            foreach (Room r in rooms)
            {
            if (r.roomX == x & r.roomY == y & r.roomZ == z)
            {
                return r;
            }
            }
            return current;
        }
Example #2
0
        private void button3_Click(object sender, EventArgs e)
        {
            if (level != null)
            {
            if (currentRoom != null)
                currentRoom = level.UpRoom(rooms, currentRoom, level);

            string current = currentRoom.roomIndex.ToString();
            //MessageBox.Show(currentRoom.roomIndex + "," + currentRoom.roomName + "x=" + currentRoom.roomX + " y=" + currentRoom.roomY);

            string path = AppDomain.CurrentDomain.BaseDirectory + "Content/Rooms/MAP_dungeon_prison_" + current + ".xml";

            ComboBox1.SelectedIndex = currentRoom.roomIndex;

            if (File.Exists(path))
                LoadRoom(path);
             }
            else
                MessageBox.Show("No level has been loaded");
        }
Example #3
0
        public Room DownRoom(List<Room> rooms, Room current, Level level)
        {
            int x = current.roomX;
            int y = current.roomY;
            int z = current.roomZ;

            if (y != level.rows.Count() - 1)
            {
            y = System.Threading.Interlocked.Increment(ref y);
            }

            foreach (Room r in rooms)
            {
            if (r.roomX == x & r.roomY == y & r.roomZ == z)
            {
                return r;
            }
            }
            return current;
        }
Example #4
0
        public Room StartRoom(List<Room> rooms, Room current)
        {
            foreach (Room r in rooms)
            {
            if (r.startRoom == true)
            {
                return r;
            }
            }

            return current;
        }
Example #5
0
        private void pasteToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (ComboBox1.SelectedItem != null && copyRoom != null)
                 {

                     currentRoom = copyRoom;

                     string path = AppDomain.CurrentDomain.BaseDirectory + "Content/Rooms/MAP_dungeon_prison_" + currentRoom.roomIndex + ".xml";

                     if (File.Exists(path))
                         LoadRoom(path);

                 }
        }
Example #6
0
        private void LoadStartRoom()
        {
            if (currentRoom != null)
                currentRoom = level.StartRoom(rooms, currentRoom);

            string current = currentRoom.roomIndex.ToString();
            //MessageBox.Show(currentRoom.roomIndex + "," + currentRoom.roomName + "x=" + currentRoom.roomX + " y=" + currentRoom.roomY);

            string path = AppDomain.CurrentDomain.BaseDirectory + "Content/Rooms/MAP_dungeon_prison_" + current + ".xml";

            //ComboBox1.SelectedIndex = currentRoom.roomIndex;

            if (File.Exists(path))
                LoadRoom(path);
        }
Example #7
0
        private void LoadLevel(string path)
        {
            rowcount = 0;
            columncount = 0;
            roomcount = 0;

            rooms = new List<Room>();

            System.Xml.Serialization.XmlSerializer ax = default(System.Xml.Serialization.XmlSerializer);

            Stream txtReader = File.Open(path, FileMode.Open);

            //TextReader txtReader = File.OpenText(filePath);

            ax = new System.Xml.Serialization.XmlSerializer(typeof(Level));
            level = (Level)ax.Deserialize(txtReader);

            for (int r = 0; r <= level.rows.Count() - 1; r++)
            {
                if (level.rows[r] != null)
                    rowcount += 1;

                for (int i = 0; i <= level.rows[r].columns.Length - 1; i++)
                {
                    if (level.rows[r].columns[i] != null)
                        columncount += 1;

                    if (level.rows[r].columns[i].RoomIndex != 0)
                         {

                        roomcount += 1;
                        rooms.Add(new Room(level.rows[r].columns[i].RoomIndex, level.rows[r].columns[i].FilePath,
                            level.rows[r].columns[i].RoomStart));
                        rooms[roomcount - 1].AssignRoomPosition(i, r, 0);
                        if (level.rows[r].columns[i].RoomStart == true)
                            currentRoom = rooms[roomcount - 1];
                         }
                    //Row 1st

                    this.TextBox4.Text = level.rows[0].columns[0].RoomIndex.ToString();
                    this.TextBox5.Text = level.rows[0].columns[1].RoomIndex.ToString();
                    this.TextBox6.Text = level.rows[0].columns[2].RoomIndex.ToString();
                    this.TextBox7.Text = level.rows[0].columns[3].RoomIndex.ToString();
                    this.TextBox8.Text = level.rows[0].columns[4].RoomIndex.ToString();
                    this.TextBox9.Text = level.rows[0].columns[5].RoomIndex.ToString();
                    this.TextBox10.Text = level.rows[0].columns[6].RoomIndex.ToString();
                    this.TextBox11.Text = level.rows[0].columns[7].RoomIndex.ToString();

                    //Row 2nd

                    this.TextBox12.Text = level.rows[1].columns[0].RoomIndex.ToString();
                    this.TextBox13.Text = level.rows[1].columns[1].RoomIndex.ToString();
                    this.TextBox14.Text = level.rows[1].columns[2].RoomIndex.ToString();
                    this.TextBox15.Text = level.rows[1].columns[3].RoomIndex.ToString();
                    this.TextBox16.Text = level.rows[1].columns[4].RoomIndex.ToString();
                    this.TextBox17.Text = level.rows[1].columns[5].RoomIndex.ToString();
                    this.TextBox18.Text = level.rows[1].columns[6].RoomIndex.ToString();
                    this.TextBox19.Text = level.rows[1].columns[7].RoomIndex.ToString();

                    //Row 3rd

                    this.TextBox20.Text = level.rows[2].columns[0].RoomIndex.ToString();
                    this.TextBox21.Text = level.rows[2].columns[1].RoomIndex.ToString();
                    this.TextBox22.Text = level.rows[2].columns[2].RoomIndex.ToString();
                    this.TextBox23.Text = level.rows[2].columns[3].RoomIndex.ToString();
                    this.TextBox24.Text = level.rows[2].columns[4].RoomIndex.ToString();
                    this.TextBox25.Text = level.rows[2].columns[5].RoomIndex.ToString();
                    this.TextBox26.Text = level.rows[2].columns[6].RoomIndex.ToString();
                    this.TextBox27.Text = level.rows[2].columns[7].RoomIndex.ToString();

                }

            }

            txtReader.Close();

            TextBox32.Text = rowcount.ToString();
            TextBox33.Text = columncount.ToString();
            Label16.Text = roomcount.ToString();
        }
Example #8
0
        private void copyToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (ComboBox1.SelectedItem != null)
                 {

                int id = ComboBox1.SelectedIndex;
                currentRoom = level.SelectRoom(rooms, id);
                copyRoom = currentRoom;

                }
        }
Example #9
0
        private void ComboBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            string current = "";
            int x = 0;

            for (int i = 0; i <= ComboBox1.Items.Count; i++)
            {

                x = ComboBox1.SelectedIndex;

                current = x.ToString();

            }

            if (checkBox1.Checked == false)
                {
                    string path = AppDomain.CurrentDomain.BaseDirectory + "Content/Rooms/MAP_dungeon_prison_" + current + ".xml";

                    if (map != null)
                    foreach (Room r in rooms)
                        if (r.roomIndex == x)
                            currentRoom = r;

                    if (File.Exists(path))
                        LoadRoom(path);

                    if (currentRoom.startRoom)
                        button8.Visible = true;
                    else
                        button8.Visible = false;

                }
        }
Example #10
0
        private void clearToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            //Clear room
            if (currentRoom != null)
                {

                    currentRoom = null;
                    GenerateNewMap();

                }
        }