public override void OnInspectorGUI() { serializedObject.Update(); EditorGUILayout.PropertyField(environmentDataBase); EditorGUILayout.BeginHorizontal(); level.width = EditorGUILayout.IntField(level.width); level.height = EditorGUILayout.IntField(level.height); EditorGUILayout.EndHorizontal(); GUI.enabled = level.width > 0 ? level.height > 0 ? true : false : false; if (GUILayout.Button("Create Level")) { level.InitializeLevel(); } GUI.enabled = true; bool isLevel = level.map.environmentArrays != null ? true : false; GUI.enabled = isLevel; if (GUILayout.Button("Open Level Editor")) { LevelEditorWindow.InitWithContent(target as Level); } GUI.enabled = true; serializedObject.ApplyModifiedProperties(); }
public static void InitWithContent(Level levelProfile) { LevelEditorWindow window = GetWindow(typeof(LevelEditorWindow)) as LevelEditorWindow; window.level = levelProfile; window.environmentMap = window.level.map; //window.serializedElements = window.level.serializedObject.FindProperty(nameof(window.level.cellsEnvironments)); Undo.RecordObject(window.level, "Edit Level"); window.Show(); }
// Not Used public static void Init() { LevelEditorWindow window = GetWindow(typeof(LevelEditorWindow)) as LevelEditorWindow; window.Show(); }