private void CursorOnEndDragEvent(LooperCursor cursor, PointerEventData eventData) { _draggingCursor = null; if (OnDragEndEvent != null) { OnDragEndEvent(); } }
public void Init(SongSeeker songSeeker) { _songSeeker = songSeeker; if (Plugin.PlayingNewSong) { _prevStartTime = 0; _prevEndTime = 1; } _lineDuration = new GameObject("Line Duration").AddComponent <Image>(); var rectTransform = _lineDuration.rectTransform; rectTransform.SetParent(transform, false); rectTransform.anchorMin = Vector2.up * 0.5f; rectTransform.anchorMax = Vector2.up * 0.5f; rectTransform.sizeDelta = Vector2.zero; _lineDuration.color = LineDurationColor; var startCursorImage = new GameObject("Start Cursor").AddComponent <Image>(); rectTransform = startCursorImage.rectTransform; rectTransform.SetParent(transform, false); rectTransform.anchorMin = Vector2.up * 0.5f; rectTransform.anchorMax = Vector2.up * 0.5f; rectTransform.sizeDelta = CursorSize; rectTransform.localEulerAngles = new Vector3(0, 0, 45); startCursorImage.color = StartColor; _startCursor = startCursorImage.gameObject.AddComponent <LooperCursor>(); _startCursor.BeginDragEvent += CursorOnBeginDragEvent; _startCursor.EndDragEvent += CursorOnEndDragEvent; _startCursor.Position = Mathf.Lerp(0, SongSeeker.SeekBarSize.x, _prevStartTime); var endCursorImage = new GameObject("End Cursor").AddComponent <Image>(); rectTransform = endCursorImage.rectTransform; rectTransform.SetParent(transform, false); rectTransform.anchorMin = Vector2.up * 0.5f; rectTransform.anchorMax = Vector2.up * 0.5f; rectTransform.sizeDelta = CursorSize; rectTransform.localEulerAngles = new Vector3(0, 0, 45); endCursorImage.color = EndColor; _endCursor = endCursorImage.gameObject.AddComponent <LooperCursor>(); _endCursor.BeginDragEvent += CursorOnBeginDragEvent; _endCursor.EndDragEvent += CursorOnEndDragEvent; _endCursor.Position = Mathf.Lerp(0, SongSeeker.SeekBarSize.x, _prevEndTime); _startCursor.Init(LooperCursor.Type.Start); _endCursor.Init(LooperCursor.Type.End); _mainCamera = Camera.main; }
public void Init(SongSeeker songSeeker) { _songSeeker = songSeeker; if (Plugin.PlayingNewSong) { _prevStartTime = 0; _prevEndTime = 1; } var tex = Texture2D.whiteTexture; var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f, 100, 1); var bg = new GameObject("Background").AddComponent <ImageView>(); var rectTransform = bg.rectTransform; rectTransform.SetParent(transform, false); rectTransform.sizeDelta = SongSeeker.SeekBarSize + new Vector2(0, 4); rectTransform.anchoredPosition = new Vector2(0, -1); bg.sprite = sprite; bg.type = Image.Type.Simple; bg.color = new Color(0, 0, 0, 0); bg.material = Utilities.ImageResources.NoGlowMat; _lineDuration = new GameObject("Line Duration").AddComponent <ImageView>(); rectTransform = _lineDuration.rectTransform; rectTransform.SetParent(transform, false); rectTransform.anchorMin = Vector2.up * 0.5f; rectTransform.anchorMax = Vector2.up * 0.5f; rectTransform.sizeDelta = Vector2.zero; _lineDuration.sprite = sprite; _lineDuration.type = Image.Type.Simple; _lineDuration.color = LineDurationColor; _lineDuration.material = Utilities.ImageResources.NoGlowMat; var startCursorImage = new GameObject("Start Cursor").AddComponent <ImageView>(); rectTransform = startCursorImage.rectTransform; rectTransform.SetParent(transform, false); rectTransform.anchorMin = Vector2.up * 0.5f; rectTransform.anchorMax = Vector2.up * 0.5f; rectTransform.sizeDelta = CursorSize; rectTransform.localEulerAngles = new Vector3(0, 0, 45); startCursorImage.sprite = sprite; startCursorImage.type = Image.Type.Simple; startCursorImage.color = StartColor; startCursorImage.material = Utilities.ImageResources.NoGlowMat; _startCursor = startCursorImage.gameObject.AddComponent <LooperCursor>(); _startCursor.BeginDragEvent += CursorOnBeginDragEvent; _startCursor.EndDragEvent += CursorOnEndDragEvent; _startCursor.Position = Mathf.Lerp(0, SongSeeker.SeekBarSize.x, _prevStartTime); var endCursorImage = new GameObject("End Cursor").AddComponent <ImageView>(); rectTransform = endCursorImage.rectTransform; rectTransform.SetParent(transform, false); rectTransform.anchorMin = Vector2.up * 0.5f; rectTransform.anchorMax = Vector2.up * 0.5f; rectTransform.sizeDelta = CursorSize; rectTransform.localEulerAngles = new Vector3(0, 0, 45); endCursorImage.sprite = sprite; endCursorImage.type = Image.Type.Simple; endCursorImage.color = EndColor; endCursorImage.material = Utilities.ImageResources.NoGlowMat; _endCursor = endCursorImage.gameObject.AddComponent <LooperCursor>(); _endCursor.BeginDragEvent += CursorOnBeginDragEvent; _endCursor.EndDragEvent += CursorOnEndDragEvent; _endCursor.Position = Mathf.Lerp(0, SongSeeker.SeekBarSize.x, _prevEndTime); _startCursor.Init(LooperCursor.Type.Start); _endCursor.Init(LooperCursor.Type.End); _mainCamera = Camera.main; }
private void CursorOnBeginDragEvent(LooperCursor cursor, PointerEventData eventData) { _draggingCursor = cursor; }