private void Initialize() { for (int x = 0; x < Width; x++) { for (int y = 0; y < Height; y++) { tileMap[x, y] = new TileCell(7, 2); if (x == 0 && y == 0) { tileMap[x, y] = new TileCell(3, 2); } else if (x == 0) { tileMap[x, y] = new TileCell(6, 2); } else if (y == 0) { tileMap[x, y] = new TileCell(4, 2); } if (x == Width - 1 && y == 0) { tileMap[x, y] = new TileCell(5, 2); } else if (x == Width - 1) { tileMap[x, y] = new TileCell(8, 2); } if (x == Width - 1 && y == Height - 1) { tileMap[x, y] = new TileCell(11, 2); } else if (y == Height - 1) { tileMap[x, y] = new TileCell(10, 2); } if (x == 0 && y == Height - 1) { tileMap[x, y] = new TileCell(9, 2); } } } }
public void ClearTileMap() { for (int x = 0; x < Width; x++) { for (int y = 0; y < Height; y++) { tileMap[x, y] = new TileCell(7, 2); if (x == 0 && y == 0) { tileMap[x, y] = new TileCell(3, 2); } else if (x == 0) { tileMap[x, y] = new TileCell(6, 2); } else if (y == 0) { tileMap[x, y] = new TileCell(4, 2); } if (x == Width - 1 && y == 0) { tileMap[x, y] = new TileCell(5, 2); } else if (x == Width - 1) { tileMap[x, y] = new TileCell(8, 2); } if (x == Width - 1 && y == Height - 1) { tileMap[x, y] = new TileCell(11, 2); } else if (y == Height - 1) { tileMap[x, y] = new TileCell(10, 2); } if (x == 0 && y == Height - 1) { tileMap[x, y] = new TileCell(9, 2); } } } }